Abstract
The paper focuses on a prototype interactive web-map developed for the presentation
and dissemination of architectural transformations at the monastic site of San Julián
de Samos in north-western Spain. The paper’s central argument offers a response to
questions regarding why and how to create an interactive web-map in the field of
architectural history through a particular case study. The paper is organized into
three main parts. It first presents the project focus on spatiotemporal analysis of a
centuries-old Spanish monastic site. Second part is devoted to the specific domain of
web-mapping tools and why they can help us to better make sense of complex built
environments that humans have formed and re-formed over time. After that, we explain
how we faced the process of creating an integral scientific web-map that goes beyond
static 2D representations of a multi-layered past physical realm in a definitive
publication, the challenges we faced, and the proposed future developments. The
prototype web-map of Digital Samos integrates the graphic features of spatial objects
with source data in a web publication platform where the reader is granted accessed
to fully uncover, interact with, and learn about a historically rich monastic
palimpsest.
Introduction
The project Digital Samos is devoted to study the monastic site of San Julián de
Samos, which is one of the most ancient and largest monasteries in Spain. We examine
the evolving nature of the monastic architecture along with its surrounding
environment, the sacred precinct, and the nearby village. This monastic compound has
been written and re-written through continuous spatial changes over the course of
centuries. As a consequence, Samos is currently a palimpsest, that is, a complex
built environment defined by multiple historical layers.
Despite the monastery as a single entity has been largely examined by scholars since
the late 19th century onwards,
[1] the monastic site as a totality of the
religious buildings and their agricultural plots, the nearby urban tissue, the
geographical setting, and the surrounding landscape, was not previously addressed
when the present project began. This is probably due to the difficulties that
spatiotemporal analysis involves in the case of built environments defined by layers
that cross millennia.
To uncover and reconstruct those historical layers in spatial and temporal terms, we
utilize a multidisciplinary approach that combines historical sources, evidence-based
investigation, and digital technologies. Historical sources related to monastic
architecture and landscape at Samos are diverse and, sometimes, scarce, incomplete,
or uncertain. The extant fragments of past monastic compounds may appear currently
decontextualized, dispersed, hidden, or even lost. As a consequence, to investigate
and reconstruct those multiple layers poses a set of challenges that concerns both
urban history and architectural history. Digital tools can help us to overcome those
challenges.
Through computer-aided design (CAD) tools we created a series of phased 2D maps and
3D models that visualize the main stages of the monastic site evolution from the High
Middle Ages to the early 21st century. These digital visualizations help us, as
scholars, to gain a better understanding of the processes by which the monastic site
of San Julián de Samos was designed, understood, changed, and experienced over time
as a totality of topography, architecture, and human history.
[2] A number of
initiatives has also demonstrated in recent decades that the communication of
knowledge with digital methods in academia can promote the understanding of cultural
heritage and spread awareness of the importance of preserving and protecting
historical architecture along with its context outside academia.
[3]
In June 2018, we began a new in-process work for the project with the creation of an
interactive web-map, hosted by Universidade da Coruña at
https://digitalsamos.udc.es/interactive_map.html.
[4] This new stage emerged from
our participation in the Getty Summer Institute “Advanced Topics
in Digital Art History: 3D (Geo)Spatial Networks”
[
Duke University 2018], where instructors and participants illustrated
how web-based platforms have become essential vehicles for presentation and
dissemination of research about architectural heritage. They can be also thought and
designed as tools to ensure the intellectual integrity of computer-based
visualization outcomes in research and communication of urban and architectural
history [
Jaskot et al. 2018].
In addition, an issue of major concern in the architectural community and virtual
heritage domain at large is how we can publish graphic materials such as vector
plans, 3D models, or geospatial historical maps in such a way that their rigor is
clear to their full consideration as research arguments. Print and online
publications not only put a limit on the number of figures or illustrations to be
published per article, but they also establish specific types of image file formats,
which are generally raster graphics. The first issue — number — gives priority to
prose in scientific publications. This fact usually leads to the consideration of
graphic materials or multimedia outputs as an accompaniment to the text, but not the
research arguments themselves [
Chattopadhyay 2012]
[
Staley 2015, p. 123–127]
[
Sullivan et al. 2017].
As Freddolini recently pointed out, “… the activity of writing
involves diverse aspects that include the possible ways to visualize and
disseminate my research… Tools for data visualization, to cite only one example,
are not only a corollary –or a demonstration– of what I ‘write’, but
essential components of the arguments I aim to create…”
[
Helmreich 2021, p. 176]. However, the use of common image file
formats force researchers in those fields to convert their original vector CAD
architectural plans, graphic 3D models reconstructions, or geospatial GIS historical
maps into fixed images when they aim to publish their work. As a consequence,
historical data and the different types of thinking and interpretation that were made
and integrated in the computer-aided design visual materials, through layers,
categories, or attributes, are generally lost.
This is a common challenge we faced when we tried to communicate the results of our
research about the monastic site of San Julián de Samos. The interactive web-map of
Digital Samos is created to overcome that challenge through the use of web-mapping
tools, while it also promotes the understanding of the historical site among scholars
and public. It displays the extensive knowledge we acquired about this complex built
environment through on-site and archival research into a digital publication, in
which the “reader” is granted access to the evolution of the historical site. In
addition to cartographic display showing detailed information about the setting
topography and the compound of the monastic site (buildings, precinct, and village),
the web-map aims to become a more scientific successor to the phased CAD maps we
previously created. By taking advantage of the potentials of the digital domain, we
try to overcome the limitations of the traditional series of fixed images in which we
converted the CAD maps for prior dissemination of our research. Instead of static
phased maps that revealed the complexity of spatiotemporal changes by means of time
fragmentation or color coding design, the prototype web-map we present in this paper
walks toward a more integral and effective online interface, where the final user is
able to interact with space, time, scale, layers, and sources. All spatial entities
are displayed in the form of web graphic features with attributes with historical
data and interpretation within one single digital output.
The paper is organized into three main parts. First, we present the project focus on
the spatiotemporal analysis of a centuries-old Spanish monastic site and its main
outcomes so far. Second part is devoted to the specific domain of web-mapping tools.
Based on related works and projects in the field, we show how web-mapping can help us
to better make sense of complex built environments that humans have formed and
re-formed over time. As this point we also connect our project to existing literature
in Spatial Humanities on deep mapping, thereby contextualizing the present case
study. Then, we explain how we faced the process of creating an integral scientific
web-map for Digital Samos that goes beyond static 2D representations of a
multi-layered past physical realm in a definitive publication. We present the
workflow, its potential, and pitfalls. Finally, we discussed the challenges, the
present limitations, and the future developments of what we consider a functional
prototype web-map for spatiotemporal analysis, presentation, and dissemination in the
field of digital art and architectural history, while we also summarize why this
project is valuable as a case study. The web-map is here conceived as a means for
public outreach, a self-explanatory visual product, in which accessibility,
transparency, legibility, and integrity of visual and textual spatial data in a
digital environment aims to promote a fuller understanding of the process that
defined the past monastic site(s).
[5]
San Julián de Samos beyond historical practice
The main art historical question in the project San Julián de Samos is spatial change
over time of a historical monastic site that includes the monastic buildings, the
sacred precinct, the nearby village, and the surrounding rural area (Figure 1). The
monastery was founded before the 7th century and, like most religious houses, it
changed across its long life through constant constructions and re-constructions.
Studying the question of spatial change over time is crucial to analyze how the site
was conceived, understood and experienced, as a sum of different pieces (monastic
buildings, topography, urban tissue, geographical features) instead of as a single
artifact (Figure 2).
The first part of our research process comprised the collection of historical and
contemporary sources. Historical ones are very disparate from each other, such as
building contracts, rental agreements, books of demarcations, cadasters, historical
photographs, old maps, expropriation records, and civil engineering projects.
Contemporary sources collected are images, plans, on-site investigation, measure
surveys, remains, testimonies, scientific papers, book chapters, etc.
The second part of the research process was focused on generating 2D maps and 3D
models with Computer-Aided Design programs, that is digital tools, to recreate the
multiples phases of spatial change of this monastic site over time. The monastic site
was re-created and then visualized through static images of plans/maps and
renderings, one per each main phase of transformation (Figures 3 and 4). We used a
code for 2D map drawing that is comprised of different colored lines. Each colored
line has a different meaning about the knowledge it represents. For example, dark and
grey lines visualize buildings that are extant nowadays, that is evidence. On the
contrary, brown and orange lines are used to draw hypothetical parts of the monastic
site. We also used a different color to represent those monastic proposals that were
planned but not built (Figure 5).
Through this methodology we were able to recover the lost monastic compound of the
Late Middle Ages from which only some remains are extant currently [
López Salas 2013]. We could analyze the reasons behind the architectural
reform that took place in the late 15th century and its consequences on the
definition of a new monastic site [
López Salas 2017a]. We discovered the
role of monks in the creation and evolution of the sacred precinct and the immediate
village of Samos, as urban planners [
López Salas 2017b]
[
López Salas 2017c]. We came to understand the multiple processes that
surrounded the replacement of the Romanesque church and cloister by bigger buildings,
and the role that context, topography, and geographical features played in the
monastic design of the 18th century. We also analyzed through digital representation
how a proposed but unbuilt fourth cloister would have changed completely the
historical monastic realm, as well as the losses that secularization brought to
architecture and monastic landscape in the 19th century [
López Salas 2017d]
[
López Salas 2017e]
[
López Salas 2017f].
The new knowledge was acquired in the process of making the maps and models due to
the reasoning that was applied to create them from sources and interpretations while
also filling the gaps caused by ambiguity, uncertainty, or absence of data. This is
what Elena Svalduz called “a new form of intellectual reasoning
through modeling” or representation of past spaces by means of digital
visualization tools [
Svalduz 2018, p. 36]. We also consider that
most of this new knowledge in the form of visual products must be communicated from
scholars to the scientific community and general public without losing the potential
of the visual sense. However, scientific publications prioritize textual analysis as
it also happens in the evaluation of knowledge production within academia, where
images, videos, maps, or models that results from serious research are rarely
considered as rigorous as texts. The inclusion of visual data in publications is
usually restricted to a specific number of figures and its presentation is also
limited by widely used raster image formats instead of vector graphics.
In our case, the project outcomes reveal the potential of digital visualization for
art-historical academic research as we have largely published in paper conferences,
journal articles, and book chapters.
[6] However,
the lack of funds and the high cost of print publication prevented us from presenting
the project along with its sources and results in any complete fashion so far. The
creation of a web presence could provide, we think, an ideal solution to not only
make the research outcomes about Samos accessible and better known in and outside
academia, but also to test a new form of publication beyond the limits of scientific
journals in what refers to the dissemination of visual-centered projects, where
drawings, maps, images, and digital graphic outputs are not a complement of the text,
but a new form of scholarly production to be recognized as rigorous as textual
research [
Chattopadhyay 2012]
[
Staley 2015, p. 123–127]
[
Sullivan et al. 2017]. In addition, we should not forget that each form
of communication can do something that the other cannot and, for that reason, both
should be considered complementary, and neither superior, as Ethington and Toyosawa
point out in their comparison of cartography, which operates by simultaneity and
juxtaposition, and semantic text, which is syntactically linear and narratological
[
Ethington and Toyosawa 2015, p. 75]. In this way the idea of
creating an interactive web-map of the spatiotemporal changes at the monastery of San
Julián de Samos was born.
References and goals for Digital Samos web-map
Working with 2D maps and 3D models poses a set of challenges in publication. The main
one is the file format. While maps and models that reconstruct past spaces are
usually created with computer-aided design or 3D computer graphics software toolsets,
print and online scientific journals mainly display these types of digital products
in the form of images, that is, fixed visual representations of real or imagined past
spaces. None of the data on which the generation of the digital product was based on,
or the interpretations the scholars made through various types of thinking, are
usually published along with the images. They may be explained in the prose narrative
that the images accompany, but as two entities separately [
McClure and Worthey 2019].
This fact leads to a main difference between the map or model made by the scholar
with the final map or model to be published in what refers to information and
interpretation. It also shows another difference, which is not always visible,
between the way we display and read text and images in scientific publications. While
we are able to quote any excerpt of the text to cite the source or sources in which
our argument is based, such quotation is not possible in the case of spatial features
that define the image of a 2D map or a 3D model. As a consequence, the connection
between our visual arguments and their evidence is lost [
McClure and Worthey 2019], although it is fundamental to guarantee the rigor
and transparency of scholarly publication.
This is an issue of major concern in the computer-based visualization of cultural
heritage research community that both the London Chapter (2009) and the Principles of
Seville (2011) highlight [
London Chapter 2009]
[
Seville Principles 2011]
[
Lanjouw and Waagen 2021]. Sufficient information to document and
disseminate computer-aided visualization outcomes is needed to enable the
understanding of the relationship between research sources, implicit knowledge,
explicit reasoning, and visualization-based outcomes, but also to facilitate the
recognition of accuracy in the field.
The London Chapter (2009) points out that a first way to accomplish this challenge is
through the publication of a two-dimensional record of the computer-based
visualization outputs along with the methods used, and the interpretations made [
London Chapter 2009]. However, in this paper we propose to create a
web-map were data and interpretations embedded during the generation of phased CAD
maps for spatiotemporal analysis at Samos are also displayed when the online
publication is faced.
This challenge has already been accomplished by a number of research teams in
historical studies about complex built environments with different purposes and
results. Such is the case of the “Digitally Encoded Census
Information and Mapping Archive” (DECIMA), which was designed as a research
tool for historians interested in early modern Florence.
[7] DECIMA website is an open-access platform.
In the so-called mapping tool, users can interact with mapped data from three
censuses of 1551, 1561, and 1563. These are displayed on a historical map of the city
from 1584 georeferenced onto a contemporary one [
Pecile 2018]. The
design of DECIMA database and web platform enables users to display one census data
layer or a group of them. As we zoom in the map, it is also possible to click on
projected points with a cursor and a data table with associated census information
about residents and properties will be displayed. In addition to that, DECIMA offers
a data query tool for interactive analysis about ownership, shops, occupation,
property values, or gender. It has already proved to be a powerful analytical tool
that, even from simple questions, leads to new interpretations and knowledge about
the modern Florence, its social conditions and relations [
Terpstra and Rose 2018]. However, spatial features are simplified in the
form of dots which is enough for the analysis of human movement or economic activity
in the past city, but not for the study of the built environment in spatial
terms.
In this sense, another relevant example is the project “Visualizing the Mountain Estate: Landscape, Architecture and Experience in
Chengde.” Their authors are developing an interactive web platform thought
and designed as a tool for evolving research and discovery in a historical
environment.
[8] The project is devoted to study
an important Qing Dynasty Imperial Park in Chengde (China) that was built in multiple
phases over the most part the eighteenth century and then deconstructed and
reconstructed in the following two centuries. To approach how this imperial park was
conceived, understood and experienced, the web-map of this project visualizes the
whole built park environment along with its topography and hydrology over a current
orthophotograph. The platform provides users with a layer control to select the type
of landscape feature to visualize (buildings, walls, rivers, islands, lakes...).
Moreover, data can be filtered by structure type, construction data and reign for
selected display. As we interact with the map, it is also possible to click on each
building and a pop-up with associated data is opened. Each pop-up shows organized
relevant information as well as a link to extended textual data and non-textual
outputs about the selected building to explore the spatial environment at will. This
is a work in progress and its results are still to come, but the main aim is to
enable researchers and users to query the database in the future and, by doing so, to
address new questions of the historical environment through computational analysis
and interactive presentation [
Whiteman et al. 2018].
In the particular field of monastic architecture, Wulfman, Mylonas, Loyer, Bonde, and
Maines developed the MonArch Project website to explore the ways in which complex
relationships among textual, architectural, and archaeological evidence can be
represented in non-traditional formats to create a new form of scholarly expression
for their work about the Abbey of Saint-Jean-des-Vignes in Soissons (France) [
Wulfman et al. 2007]. They realized that archaeological evidence supports
and illustrates the textual narrative at the same time that the latter contextualizes
the archaeology and monastic architecture, so they proposed a web infrastructure that
allows authors to present their arguments and also users of the website to develop
their own interpretations around monasticism, the abbey’s structures, place,
community, and economy based on an interactive interface.
[9]
This project demonstrates the potential of digital representation in a web-context to
publish detailed corpora of material findings, to present the spatial dimensions of
social relationships, and to recover the human actions performed in the past [
Bonde et al. 2009]. However, in what refers to the presentation and
dissemination of the past architectural spaces the results are limited. They created
an interactive site plan of the Romanesque abbey with a time slider and clickable
phases showing some evidence options for that period, but the user is not able to
directly interact with each spatial element or to have access to historical or
excavated data from the visual argument, so the exploratory possibilities are somehow
restricted as well as the provision of information to understand the nature of
evidence and hypothesis.
Another promising project is an in-process collaborative platform, called SIG 4D,
presented by Rollier-Hanselmann, Petty, Mazuir, Faucher, and Coulais for the case
study of Cluny Abbey (France), considered the greatest building of European
Christendom in the 12th century [
Rollier-Hanselmann et al. 2014]. By using
the TerraExplorer Pro software, they try to integrate 2D maps and 3D models created
from historical data and archaeological excavations into one single GIS database and
research system. Their aim is to offer scholars a digital tool for research analysis,
where the access to disparate data is possible as well as its comparison to better
understand the Cluniac site. The project is focused on studying the relationship
between the abbey and the surrounding landscape through the hybrid nature of the
archaeological artefacts. For this purpose, they argue that it is essential the
collaboration and the combination of data coming from different disciplines. In the
digital realm, the authors also recognize that the diversity of data and its
integration in a single geographic system bring technical difficulties they still
have to solve. Web-mapping and online dissemination of the SIG 4D seem to be
additional aims as they presented in the project workflow [
Rollier-Hanselmann et al. 2014, p. 174], but no access to the system is
accessible yet.
The third and last case study that this state of the art comprises is the Sera
project, led by José Ignacio Cabezón [
Budapesti 2019, p. 28–29].
[10] It is focused on Sera, one of the largest and most important monasteries in
the Tibetan world. Cabezón created a multimedia, interactive database that allows
users to explore different aspects of Sera: its physical layout, history, material
culture, educational system, and ritual life that, on the whole, defined what he
called the richness and complexity of Tibetan monastic life.
[11] The project includes a section devoted to the physical space of the
monastery. Sera buildings are classified according to their form into: compounds,
complexes, or freestanding structures.
[12] A compound is said to be an enclosure, that is, a single building or a group
of adjoining buildings with an interior courtyard, such as the main regional houses,
apartments, or lama residences. A complex is a group of buildings that share some
kind of association, but no necessarily adjoining and enclosed. Freestanding
buildings are single structures with no association to nearby ones and with no
perimeter wall.
The architecture of Sera is represented in an interactive web-map.
[13] They gathered data of mayor structures within the monastery, images, GPS
readings, and field notes during a field trip that, later on, were the foundation to
develop an image catalogue and the narrative descriptions of each building, compound,
and complex of the monastery. Then, they created a digital map of the monastic site
using a GIS software that was finally converted into a web-deliverable, flash map of
the monastic architecture. The map is said to integrated the narrative descriptions
and the image database, however it is no longer working after Adobe Flash Player was
retired in 2020. This is also what happened with the MonArch Project website.
[14]
The previous examples demonstrate the potentials of a web-map, not only as a means to
access and showcase a project, but also as a research tool that allows public to
explore, interpret, and analyze data in the wholeness of each case study, to pose
novel questions, and to create new ways to engage with and gain knowledge about
historical built environments. They also illustrate different ways to address the
representation of architectural space and spatiotemporal analysis in a web context
mainly from archaeological excavations and historical data. Different software tools
were used in each case study in accordance with data and purposes of analysis, but
also depending on funding. Moreover, while web-maps of DECIMA and Mountain Estate are
fully functional, the MonArch and Sera Projects are deprecated and the SIG 4D for
Cluny Abbey seems to be a desktop system on the way to being transformed into a
web-map. A common concern in these projects is looking for new forms of publication
in what refers to 2D maps that, first, enables interaction with different source of
data, and secondly, aims to open new paths for query and exploration (Figure 6).
The four examples are efforts to build increasingly more complex maps of visible and
invisible aspects of a place. They aspire to be more-than-representational and they
put emphasis on one particular user interaction: exploration. Anyone who approaches
these maps is given various possible paths to “dive within” them and explore
different questions. We argue that they are attempts to move towards more integrated
spatial frameworks for research while they also illustrate some challenges and
potentials of what has recently emerged as deep mapping practices in the field of
Spatial Humanities [
Bodenhamer 2010]
[
Bodenhamer et al. 2013]
[
Bodenhamer et al. 2015]
[
Murrieta-Flores and Martins 2019]
[
Roberts 2016].
[15]
Although there is no scholarly consensus on what deep mapping entails as a practice
or what a deep map is as a product [
Earley-Spadoni 2016, p. 96]
[
Roberts 2016], the four previous examples do aim to “record and represent the grain and patina of place through
juxtapositions and interpretations of the historical and the contemporary… the
conflation of oral testimony, anthology, memoir, biography, natural history and
everything (their authors) might ever want to say about a place”
[
Pearson and Shanks 2001, p. 64–65]. They are not simply digital maps,
but “subtle and multilayered views of small area(s) of the
earth”
[
Bodenhamer 2010, p. 27]
[
Bodenhamer et al. 2013, p. 174] that take advantage of the digital
tools to comprise layers of meaning and process and to develop routes for new forms
of spatial narratives. They are also “shaped by a particular
scholarly vision but offering an open-ended, exploratory environment” that
is only limited by available data, framework design, query tools, and the end user’s
critical eye, knowledge, and imagination [
Ridge 2013, p. 177].
They allow us to set the goals of the interactive web-map for our Digital Samos
project in accordance with our research questions. First, through the web-map we
aimed to make the spatiotemporal analysis of the monastic site at Samos accessible to
a broader audience. Besides, we considered important to allow interaction between the
user and the platform, not only as a way to engage new audiences, but also to enable
them to learn about this historical site at its own pace. Another goal was to make
readable the relations between sources upon which the research was built and any
project output in order to create a reliable web environment, where intellectual
integrity is guaranteed. In addition, we prioritized a fully functional result in
what refers to the final representation of change over time in the web context. To
achieve a detailed web-display of spatial features was considered a high issue along
with their embedded data and topographical context, instead of a simplification of
the original geometries into points, or ideal shapes. This implies a series of
difficulties from a technical perspective, as we will explain in the following
section.
Digital Samos is in conversation with many concerns in literature about deep mapping,
as not only aspires to delineate and give shape to the locational properties of a
particular monastic place. It also tries to go deep in the horizontal surface and to
embrace the verticality of spatiotemporal analysis along with multimedial
navigability for critical reflection and open-ended exploration [
Bodenhamer 2010, p. 26–29] ] [
Ridge 2013, p. 178]
[
Roberts 2016, p. 3]. By going deeper there are more layers we
discover and Digital Samos aims to give an answer to how we can hold them all
together, that is, how we can frame them as a map, as deep mappers seek [Roberts
2016, 3]. All in all, the web-map of Digital Samos aims to renew the interest in the
monastic past realm through accessibility and dissemination, interaction and public
engagement, transparency and rigorousness, all of which is inside an integral
platform, a new research tool to further our knowledge about this site in its
intactness by means of interactive visual presentation and interpretation.
From fixed CAD to an integral web-map
The next step of the process was to deal with how to make all these goals possible.
This was not only a technical challenge and an experiment in a new way of
communicating this project about monastic architecture, urban history and landscape,
but it was also an iterative process of thinking and learning through web development
in an intellectual way. This is what we aim to explain next.
To understand the process of making the integral web-map demands, first, to remind
that the project has a conceptual focus on space and on its dynamic transformation
over time. Therefore, space and time are two key factors to be represented in our
web-based environment. All maps and models previously generated in the project
visualize spatiotemporal changes by using computer-aided design (CAD) technologies.
Therefore, the first step was to explore how it might be possible to turn the
existing visualizations of past spaces into a web-map that meets all the goals set
before.
A first way to approach this challenge could be to generate one image per each phase
of the evolving monastic complex and to display all of them in a website created with
a content management system (CMS), even in relation with a timeline. When a map or
plan is displayed in a website as a fixed image or as a series of images showed in
chronological order, they do not usually have associated data to each feature
represented, beyond the one we may add manually through embedded external hyperlinks,
for instance. In addition to that, if we showed maps or architectural plans in this
way, they would not be georeferenced either. As a result, the historical site would
not dialogue with current physical realm. We would not enable audience to interpret
and understand the relations between present and past monastic compounds by looking
at both at the same time. These were some of the limits that early attempts in the
sphere of website representation of urban history projects dealt with, lack of
geo-referencing and accuracy of dependency relationships between documentation and
visualizations, weak user interaction options, and short-term sustainability [
Cardesín Díaz 2018].
Our aim is to push the concept of CAD maps that revealed the complexity of spatial
changes over time by means of phased representations much further, toward a more
integral and effective interface (Figure 7). We considered creating a digital and
interactive two-dimensional map to portray spatial changes over time in permanent
relationship with: previous and following realms, the present monastic complex,
research sources, and extant physical remains. For the first attempt, we left the
incorporation of the existing three-dimensional models pending for a future scale-up
of the project. Although the sense of space provided by a two-dimensional map is
limited, it is generally best to start simple and expand the project in following
developments. As for time, the aforementioned two-dimensional web-map in the singular
was conceived, actually, as many maps overlapped. Each one will represent a main
phase of the process of changes at San Julián de Samos over time. We aimed that the
multiple maps might be displayed or hidden by the user at will as a way to explore
and discover spatial changes and relations between them in the interaction. In order
to simplify the process of making, we also selected the most relevant stages to be
represented. For that reason, each stage would be an abstraction that does not
visualized changes on a short-term time basis. Although we are aware that the
analytical nature of the project showed is reduced with this decision, to increase
the number of stages will be possible and easier in future developments of the
web-map, after learning how to face the whole process for a lower number of them.
Each single spatial feature in our existing phased maps and models shapes a building,
a property, a road, or any other part of the monastic built environment in the past
according to historical sources and current physical remains. We always try to show
how it actually was. When sources or remains are scarce, ambiguous or even
non-extant, hypotheses had to be developed by forcing a dialogue between available
evidence. The hypothetical parts of our maps were made visible by means of
color-coded lines. However, connections between spatial features and historical
documentation or physical remains that supported the reconstruction were missing in
the definite maps and models. The reason was that the software application used to
generate them, AutoCAD. When this project started, this CAD program did not offer the
possibility to associate non-spatial information to each spatial feature. In other
words, there were no attributes appended to features displayed in our maps and
models, although all of them were classified in layers according to their type, the
level of knowledge and the source. However, historical data that supported the
reconstructions was not readable within the 2D or 3D graphic outputs, unlike
text-based research findings where we can quote any reference to a book or an
archival document, for instance, by embedding its text directly in our written
argument [
McClure and Worthey 2019]. This sort of quotation would be
fundamental to create a transparent and rigorous visual output, where integrity is
ensured, as we previously pointed [
Hatchwell et al. 2019]. It would also
end up in the creation of self-explanatory digital maps and models about historical
sites opened to scientific evaluation, again like research scholarship in the form of
text [
Münster et al. 2018].
With all this in mind, the next step towards the web-map was to resort to a
geographic information system (GIS). They are designed to store, manage, analyze, and
display spatial data, either past or present. In research about historical built
environments and urban history, GIS has already been proved as a powerful tool to
track and analyze changes in time. Historical maps created with GIS have many
potentials: to define shapes, to create layers, to assign attributes to those shapes
and layers, to represent the passage of time to some extent, and to use visualization
as a means of inquiry, both in desktop and online applications [
Camerlenghi and Schelbert 2018]. In particular, we decided to use QGIS, a
free and open source geographic information system.
At this point, the following question could arise: why not simply use a GIS system
since the very beginning? This is a question that often appears in the discussions
about the best approach to historical 2D/3D drawing, mapping and modelling of past
architectural spaces. The short answer is that computer-aided design (CAD) and
drafting applications (e.g. AutoCAD) and 3D computer graphics software (e.g. Blender,
3D max) offers much more degree of freedom with regards to freehand design and 3D
modelling that is not possible in GIS or in HBIM [
Lanjouw 2021]
[
Boeykens 2018, p. 72–75]. CAD tools and 3D graphics software
better allow the process of reasoning or intellectual representation that is needed
for the understanding and rigor reconstruction of complex past architectures. For
instance, they enable the scholar to properly describe the actual irregularities of
historical complex built environments, which are much more difficult to be
represented with GIS or HBIM applications [
Lanjouw 2021]
[
Boeykens 2018, p. 72–75]. On the contrary, GIS, as well as HBIM
software, do integrate various types of data, so vector features may have associated
datasheets with historical information that can be finally turned into web-maps.
To move the project from AutoCAD to QGIS was not an immediate process. We had to
adapt the existing CAD files to a new program and way of working within it, along
with continuous thoughts regarding how to improve the representation of
spatiotemporal changes in a new web-based context as well as how to manage and
structure textual data and spatial features in accordance with the proposed aims
(Figure 8).
The first step was to geo-reference the CAD files so in the web output they will be
displayed in relation with present cartography. The following step was to turn CAD
files into shapefiles (SHP) to be readable by QGIS.
[16] This was not a
direct step. Each map generated with CAD represents one phase of the monastic site’s
biography through multiple overlapped layers. Each layer comprises diverse types of
geometries: lines, circles, polylines, points... and each geometry might represent a
single spatial feature or just one part of it. This is an important issue to clearly
distinguished, for instance, between remains and hypothesis by using CAD tools. In
QGIS each SHP file or layer of the project is only able to comprised one type of
geometry: points, lines, or polygons. This difference between both programs forced
the creation of a series of individual CAD files to later represent each stage of the
monastic site at a distinct moment in time within QGIS. Each of them only comprises
one type of geometry readable in QGIS. For instance, in the case of the CAD map that
represented the monastic site from the twelfth century to the fifteenth century, we
generated nine CAD files that were converted into SHP files in a following step:
“contour_lines” (lines), “guest_house” (polygons),
“Romanesque_church” (polygons), “Romanesque_cloister” (polygons),
“Chapel_of_the_Cypress” (polygons), “hospital” (polygons), “roads”
(polygons), “rivers_1” (polygons), “rivers_2” (lines).
However, this initial division of each phased CAD map into multiple layers prior to
their conversion into SHP files was not only due to one technical reason. It also
resulted from thinking about: what type of historical information supported each
graphic reconstruction; how we aimed to structure it; and in which way spatial
features should be visualized to ensure a clear and friendly understanding,
interpretation, and evaluation of the final interface by users. To find a proper
answer to all these questions was the result of an iterative process of thinking,
making, checking the results and moving the process forwards or backwards to test
other ways of making through all of which we learnt and advanced the project.
For instance, the files called “contour_lines” and “rivers_2” in the group
of SHP files of the monastic site from the twelve to the fifteenth centuries only
comprise one type of geometry: lines. Therefore, the initial thought could be to
merge them in a single file if we only consider it as a technical issue. However, if
we also reflect about how they should be displayed for an easy visual understanding
by means of color-coded lines and fills, the separation between the two files is
needed.
The layers called “Romanesque_church” and “Romanesque_cloister” could also
perfectly be within a single SHP file called “monastic_buildings” along with the
QGIS layers of “guest_house”, “Chapel_of_the_Cypress” and “hospital”.
All of them just comprise one type of geometry (polygons). Besides, the attribute
table with information on spatial features of the layer can be organized with the
same structure, as they are all under the consideration of monastic buildings.
However, if we think about how to display the question of change over time in the
web-based map without forgetting the diverse evolving nature of each monastic
building, we come to the conclusion that their separation is also needed for an
integral and legible visual reading and understanding of the resulting interface.
Although it is possible to assign diverse attributes to each spatial feature within
the same layer, we cannot follow the same path in what refers to their visualization
yet, as the styling options (color, fill, type of line...) of a vector layer will be
applied to all its spatial features.
To go in depth in this issue, the next example is a reflection about how to best
represent a historical fact with spatial consequences, which is the fire of 1534 in
the Romanesque cloister, in the web-map. It affected one part of the monastic complex
and monks decided to rebuild it immediately. Based on sources, the shape of the
spatial feature was not altered. So to visualize it by means of changes of shape in a
two-dimensional representation is not possible. To make easier the legibility of this
change in the period corresponding to the monastic site in the first half of the
sixteenth century beyond the addition of a textual annotation, the cloister is
represented by a different line-coded polygon. As a result, one historical fact with
architectural consequences is somehow made visible to the observer (Figure 9).
After the first four groups of layers called “The Place,”
“Pre-twelve century,”
“From twelve to fifteenth centuries,” and “First half of the sixteenth
century” were created and georeferenced onto a contemporary cartography in
QGIS,
[17] the following step was to
learn how this simple GIS map could be turned into a web-map. For this purpose, we
made some trials with two QGIS plug-ins: QGIS Cloud Free and QGIS2WEB. The first
plug-in was tested in QGIS 3.4. The free application is presented as a web-GIS
platform for publishing unlimited public maps and data on the internet for
non-commercial and non-government uses, but with storage for their databases limited
up to 50Mb.
[18] The process to create and
publish a QGIS project is quite easy by taking just a few steps.
[19] However, the trials
made with our databases were not fulfilling as the plug-in worked unstable in the
latest release of QGIS, as the QGIS Cloud Support Team confirmed. Besides, we soon
realized that the storage limit of 50Mb to upload the local database of our maps in
QGIS Cloud Free would not be enough once we have created the missing groups of
layers.
In regards to QGIS2WEB, it also enables users to create an OpenLayers/Leaflet web-map
from a QGIS project, but this is not automatically published in an online platform,
as it happens with QGIS Cloud. In other words, we can generate the HTML, CSS and
JavaScript files that defined the web-map with QGIS2WEB, but then we need a web
hosting to release it. Trials carried out with this plug-in allowed us to create a
simple interactive map in a quick way. It is possible to set what layers or group of
layers will be visible or hidden in the web-map as well as to select the base-map
onto which they will be georeferenced. We can also add a series of tools for user’s
interactivity, such a scale and zoom, an address search for locations, a layers list,
a measure tool, the option to highlight features, and to show pop-ups when mouse
hovers over features.
[20]
However, we also checked that QGIS2WEB did not represent all the spatial features
defined in our QGIS project and, above all, it has many limitations to control and
customize the resulting web-map according to the project requirements, unless we
manually enhance the basic template generated by the plug-in (Figure 10).
In any case, the exploration of these two ways to create a web-map from a QGIS
project led us to learn about Leaflet. Leaflet is one of the two powerful web-mapping
libraries used by QGIS2WEB developers. It is an open-source JavaScript library
designed to create friendly interactive maps that work efficiently in all major
desktop and mobile platforms.
[21] Leaflet
API is said to be simple to read and easy to use even for beginner JavaScript
developers. It is well-documented in its website, where we also found tutorials to
get started with Leaflet basics as well as lots of plug-ins to extend its
functionalities.
Another relevant feature of Leaflet is that we can create a web-map from map vectors
defined by GeoJSON objects.
[22] GeoJSON is a JSON format
that encodes a geometry (one geographical feature) or a collection of geometries by
defining their coordinates along with their non-spatial attributes [
Crickard 2014, p. 41–44]. The features include points, line
strings, polygons, and multipart collections of these types (multi-points, multi-line
strings, and multi-polygons). The non-spatial attributes are similar to the attribute
table with textual information associated to a layer in QGIS.
For several months, the in-process work of Digital Samos was focused on learning how
to use Leaflet and what potentials it offers for the interactive map of the monastic
site at Samos. In addition to that, the in-process work revealed that if we aimed to
meet all the aforementioned goals for free, we would need to design a custom-built
platform; that is, a manually coded web-map (Figure 11). Otherwise, its future
capabilities would be limited. However, making the decision of custom-designing the
website to display our research involves dealing with a series of challenges that we
also discovered in the in-process work.
Struggling with integrity of visual and textual data in web-mapping: challenges
and opportunities
The web-map of Digital Samos is hosted by the Universidade da Coruña, as a way to
guarantee its future sustainability in addition to a custom-design solution (Figure
12). Its code is written with three programming languages: HTML, CSS and JavaScript.
HTML provides a means to create the structure of the website: the main sections and
their content. The interactive web-map was created with Leaflet, which is a
JavaScript mapping library, as we previously said. CSS was used for describing the
presentation of the HTML structure and the interactive map; that is, its layout or
graphic design (format, fonts, style, colors...).
In the present article, we are not going to explain how we developed the code for the
interactive web-map, but we will reflect about the functionalities implemented in the
web-based map to meet our goals, some of the problems we faced in the process, a
critical evaluation of the current solutions and some thoughts about what things we
had left out in this first cut of the web presence and how we aim to move it forward
in the future.
The interactive web-map layout is divided into two main parts. The left one is
devoted to long-form textual narrative. The spatial data is showcased in the right
container. The latter is much wider as a way to visually highlight the focus of the
project on spatiotemporal changes by using digital representation. When we open the
interactive map we find a short, but needed explanation about how to use it in the
left side, and the empty topography and hydrology of the place we study is shown on
the right part.
The very first functionality of the map is the layers control in its upper right side
(Figure 13). It is opened or closed if we move the mouse over it. It comprises two
groups of layers. The first one displays the sub-web-maps that visualize each stage
of the monastic site evolution in chronological order. The second group, separated by
a grey line, is composed of the base-maps used to geo-reference the previous layers.
None of the layers are displayed by default, so if we want to start our exploration
of the map, we have to click the radio button corresponding to one of them. In brief,
this is explained in the non-textual left container of the map, where we recommend
beginning the exploration by clicking on the first layer called “The Place.” If
we do so, the area where the monastery was built is visualized in a two-dimensional
representation in the website. We can learn about it if we scroll the textual
narrative to the section with the same title. The platform always tries to make it
easy, but subtle, to follow the recommended exploration by representing the same
structure in the layers control and in the sections of the narrative left trail.
These first features give user freedom to explore the web-based spatial environment
at will, but it also provides a clear and simple path through the spatial and data
content by the addition of an accompanying textual narrative. In a future
development, we aim to create one-to-one connections between the name of each layer
within the layers control and the narrative section by the same name, so whether you
click on one or the other, both textual and non-textual parts of the web-map will be
displayed at the same time. This way integrity and legibility will be enhanced.
Another functionality of the present platform is that we can always display a phased
map of the monastic site onto the current cartography due to the addition of two
base-maps: Google Satellite and Google Street View. This way, the website enables
users to visualize any re-created past realm of the monastery, the village and their
context in relation with the present built environment (Figure 14). We can discover
what artefacts are preserved, altered or lost, for instance, by means of visual
comparison. We think it would be also an effective tool to better understand the
spatial changes between consecutive time periods if we could visualize two or more
phased web-maps at the same time. However, the basic layers control of Leaflet just
comprises two groups of layers: layers within the first group are displayed one by
one, but layers of the second group can be showed all together or even along with one
layer of the first group.
[23] However, the ability to
display a number of phased web-maps would of course be essential to make clearer the
spatial change over time to human eye. This could be done by means of a multi-mode
viewer that allows user to study overlapped transparent layers or synchronized
multiple side-by-side maps [
Henel 2019].
[24]
All previous features give an answer to how to represent space and time in a
web-based environment, by starting simple with a two-dimensional map that we aim to
expand to a three-dimensional model integrated in the platform somehow in the future.
For now, we show what was where and when. This is the basic spatiotemporal knowledge
for any historical exploration of the past monastic site. Each layer of the web-map
is defined by discrete, measurable elements that represent the space, the answer to
what was where and how the different elements were related to each other. However, we
also pointed out previously that we aimed to create a self-explanatory web-map
through the integration of historical non-textual data within the two-dimensional
context in order to ensure transparency, legibility and evaluation.
For this purpose, we implemented functionalities of highlighting features and pop-up
windows. When the user hovers the cursor on the map, most of its spatial features
change their color. It means that they have assigned attributes with embedded
historical data to display and explore by clicking on a particular highlighted
object. These one-to-one connections aim to extend the interaction between user and
the map as well as to create an integrated platform. Pop-up windows were designed to
not obscure the visibility of the underlying map by means of transparent backgrounds
when they are opened. This way, not only do they favor the integration of textual
data within the map with immediacy, but they also ensure a permanent vision of the
spatial feature within its context.
In this part of the in-process work, we ruminated on what textual information should
be showed and how to structure it at length. So far we have created three main
different types of pop-ups. The first type is used in the case of spatial features
such as roads, rivers, bridges, dams and the hypothetical area of the first monastic
settlement (Figure 15). Historical data about them is scarce, so the pop-up window is
designed to only display the name of the feature.
The second type of pop-up window was defined for monastic buildings (Figure 16). In
their current layout, data is displayed starting with the name of the building. Next
we show the main art history style period and the construction date, if known. We
also indicate whether the selected entity is extant or not currently. We gathered
references to events that caused spatial changes in the period visualized, such as a
fire, an ongoing reconstruction... As the present layers embrace long-term time
periods, we considered it relevant to highlight what spatial changes were taking
place at the moment and why, beyond the knowledge we gain through the spatial feature
that recreates them. Finally, there is a hyperlink called “View more.” The
creation of this linked information is still a work in progress, but the idea is,
when clicked, user could extend their knowledge through: detailed maps of the
selected building, three-dimensional models to be able to experience the space,
access to historical and contemporary photographs, brief historical descriptions...
all of which expand the understanding and analysis of the question of change over
time.
The third main type of pop-up window was created for the spatial features that
represent farming properties and residential plots located in the surroundings of the
monastery and in the village (Figure 17). It is the most complex pop-up as data come
from very disparate sources in each time period, among which we find or not the name
of the property, the name of the owner, the name of the tenant or subtenant, their
jobs, the location, the tenancy year, the holding type, etc. As for now, the third
type of pop-up is actually designed with four possible displays that better structure
and show data related to farming and residential plots in accordance with the most
relevant historical documents in four of the seven phases already represented in the
platform. Each pop-up is a rich subset of data that comes mainly from two types of
archival documentation: rental agreements and books of demarcations from the
sixteenth and seventeenth centuries. We can find up to twenty different variables
displayed in the third type of pop-ups. We tried to structure historical information
in a similar order to enable the integration of web tools for spatial data query and
analysis within the platform in the future. For instance, simple questions regarding
the names of tenants or the rents of their properties face with tools that read
multiple data sets at a time might reveal new insights into the evolving nature of
the monastic site and its human and socioeconomic history.
Last but not least, although we can learn about what artefacts in the historical
site/s are extant today through the information gathered in the pop-ups, the web-map
in its current form does not provide, we admit, a clear but needed graphic
distinction between evidence and hypothesis, or even between different levels of
probability regarding the recreation of lost built entities or plot tissues. To
overcome this weak point in terms of an accurate communication of the visual outcome,
one solution would be to use color-coded lines as we previously created for the CAD
maps. In the present form of our web-based environment, graphic design already
contributes to convey conceptual issues regarding spatial changes, for instance,
through different types of lines to distinguish between ended monastic buildings
(solid lines) and works in progress (dash lines) within each phase. In future
developments, we will go on working in the map layer styling as it impacts visual
analysis and, therefore, it is an essential and constant consideration for producing
web-maps both for individual and public viewing.
Conclusions
This article introduced the Digital Samos interactive web-map, an online 2D
representation of spatiotemporal changes implemented for one of the largest and most
ancient monastic sites in Spain, San Julián de Samos. Digital Samos web-map was first
released in late April 2019 and it offers fully functional access to six main stages
of the site’s biography: the empty place prior to the foundation of the monastery;
the monastic settlement before the 12th century; the monastery of the Late Middle
Age; the transformations of the monastic site in the first half of the 16th century
along with the formation of the nearby Samos village; the spatial changes that took
place in the second half of the same century; and its ending in the early 17th
century. In November 2019 we added a new spatiotemporal layer, the one corresponding
to the first steps towards the mayor transformation of the monastic site from the
late 17th century that were not completed until the 18th century. The latter is still
pending to be added to the interactive map, as well as the complex monastic compound
of the early 19th century prior to secularization.
Unlike existing web-map displays for monastic architecture, the Digital Samos
prototype addresses an open representation of past compounds without compromising
interaction with each feature, the accuracy of geometries and the integration of
historical data in the web output. We offer a practical solution to create a
self-explanatory or “self-speaking” virtual product due to the integration of
both visual (graphic) and textual (written) data that complement each other in a
novel and friendly digital environment. We show a way to overcome some limitations of
fixed images for the interpretation and presentation of research outcomes in urban
and architectural historical studies in and outside academia. We make use of the
potentials of digital vectorised maps that may inspire others to dream big by working
gradually with spatial and temporal data in the study of built environments that,
like this web-map, were not built in a day.
The present article documents the project workflow, pitfalls and challenges to
convert two separate initial research outputs (vector maps/plans) and historical data
into one integral virtual product for presentation and dissemination of our
spatiotemporal analysis in the field of architectural history where not only
buildings, but also topography, geographical features and monasticism history play a
role that is visualized in the web context.
The process reveals some technical challenges for non-technical backgrounds as well
as some needed improvements to be implemented in future development. We tried to
communicate both effectively from the particular subdomain of architectural history
research in and through web technology. We situated our argument within a broader
context of research and we included explanations of the significance of our web-map
in a way that could be easily applied in other case studies. We also offer a
cost-effective and sustainable solution to overcome limitations caused by the lack of
funding or the use of specific commercial software that may affect the continuation
of digital projects over time, its evolution towards new stages, or the possibility
to involve specialists with technical backgrounds.
Digital Samos is woven with some common threads and complex requirements that are
under consideration in the wider discussions and debates around deep maps. It
develops a multilayer and multi-scalar spatial structure for a view of a particular
monastic area that is meant to be “visual, time-based and
open-ended”
[
Bodenhamer et al. 2013, p. 174]. It is designed as an exploratory
environment where scholars and public alike might gain knowledge through the
exploration of a particular place or pursue their own questions [
Ridge 2013, p. 177]. It has a capacity for thick expert description
that might be unstable and changing in response to new data or insights [
Bodenhamer 2010, p. 27]
[
Roberts 2016, p. 5]. It also embraces the spatiotemporal
contingent to incorporate time into analyses that are spatially contextualized [
Bodenhamer et al. 2013, p. 172]
[
Roberts 2016, p. 5]. It calls into the question the primacy of
texts as the foundation of knowledge by taking advantage of the potential of
technology and it walks towards an alternative construction of spatial narratives
that embraces complexity, multiplicity, and simultaneity [
Bodenhamer 2010, p. 28–29]. During the process of constructing this
prototype, we can learn and understand what works best in this new arena and make the
most of thinking through making. The case study offered identifies a gap in the way
spatial change over time in complex built environments is approached and disseminated
in academia, and it proposes a solution that might help unravelling or getting at
least a better understanding of a complex monastic site. With this approach we are
able to integrate the complexity of the spatial transformations over time at San
Julián de Samos, allowing us to present and make readable the large variety of
information and interpretation the research contained, through explorable layers of
meaning and process that lead to new forms of spatial narratives in a web context. In
sum, it is another effort to move forward a more integrated spatial framework for
humanities research as literature about deep mapping demands [
Bodenhamer et al. 2013, p. 175].
Through the work we present in this article, its open-ended results, the challenges
we posed and the opportunities we approach, we hope to contribute, both conceptually
and technically, to move forward the application of web-mapping tools in urban
history and architectural history for a better understanding, presentation and
dissemination of complex built environments. We expect this web-map to favor the
engagement of a broader audience in and out academia through its attractive, clear
and integrated appearance that, undoubtedly, makes visible to the observer eyes the
complexity of one monastic built environment while it changed over time. We think it
opens new possibilities for publication of visual research beyond traditional raster
graphics that, on the whole, aims to no longer be considered just a visual
demonstration or end visual product, but essential pieces of the research arguments
themselves.
Acknowledgements
The author would like to thank the instructors and participants in the Visualizing
Venice Summer Institute “Advanced Topics in Digital Art History:
3D (Geo)Spatial Networks” 2018-2019 for their theoretical and technical
visions and feedback upon which this new adventure was born and owes a lot.
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