Notes
[1] The BNMI archive does not contain complex
interactive new media art works. The Langlois Collection includes
documentation of video, web, CD, and interactive works but few are online.
My collection includes video and web works. New Media archiving is
demanding because of changing platforms - many works have found a home with
the Archives of Digital Art (ADA) and Rhizome, discussed later in this
essay.
[2] This is the argument that an
individual should be able to have their records removed from social media
and other Internet sites.
[3] It opened in 1994 and
the database was hosted over the years at several sites, eventually
migrating to Rhizome (a digital arts archive) who upgraded and restored it
for exhibition in 2016 at its affiliate the New Museum and online
presence
[4] The CCA’s National Archival Accession Standard Working
Group (NAASWG) wrote a content standard for archival accession information
which governs metadata standards, information sharing, research within and
across archives, and management of digital archives. See
http://archivescanada.ca/CWG_AccessionStandard. [6] For example, the sequential events Bridges (co-created
with Celia Pearce from the University of Southern California), Bridges 2,
and Skinning Our Tools bear testimony to the ways that the BNMI insisted on
bringing discussions of race and Indigenous identity to art, science, and
technology tables.
[7] Jules Bergis (2016) underscores the danger that digital
archives in particular, because of technical and programming needs will
exclude traditionally marginalized groups. [8] The BNMI was funded by the Canadian Tri-council
research agencies, Alberta research, Telefilm Canada, the Canada Council
for the Arts, Heritage and Industry Canada, international councils, and
Canadian and international industry.
[10] These include
machine learning, genomics, neuroscience, nanotechnology, Artificial
General Intelligence, social media, blogs, mobile devices and their
affordances, Augmented and Virtual Reality, open source, streaming, and
digital currencies.
[11] This memory was provided by Susan
Kennard, who was the Director of the BNMI from 2005 – 2010.
[12] It included essays reflecting on the
activities and themes of the BNMI, transcripts from the BNMI archives,
information on attendees, and a visualization of BNMI activities. A DVD
documenting horizonzero.ca was bundled with the book. The full version is
available here: https://livingarchitecturesystems.com/publication/euphoria-dystopia/.
[15] In
another example, the leadership of Toronto’s Design Exchange brought back
the original curator of its collection for the sole purpose of finding it a
new home; they followed Canadian Museum Association standards and it now
resides with the ROM and the Canadian Museum of History.
[16] “AtoM stands for Access to Memory. It is a web-based,
open source application for standards-based archival description and access
in a multilingual, multi-repository environment” (https://www.accesstomemory.org/en/). [18] Jean Gagnon provided details of the motivation
for these initiatives and the transition process in an interview with me in
March of 2021.
[19] The collection grew to comprise 2691 video works
or source documents, DVDs, documentary works and documentation of art
works, 2084 files of artists, festivals, biennales, 764 audio documents,
documentation, and CD-ROMs by artists. From 2000 to 2005 the Centre
acquired 6,000 books.
[21] Xerox is used here to
denote that Sheridan used Xerox processes rather than that she was a Xerox
employee.
[23] Partners are the
National Gallery of Canada, Musée d’art contemporain de Montréal, Montreal
Museum of Fine Arts, and Canadian Centre for Architecture including artists
such as Janet Cardiff, Stan Douglas, Gary Hill, Nam June Paik, David
Rokeby, Greg Lynn, and Bill Viola. Resources include a Preservation Guide for Technology-Based Artwork; a Cataloguing Guide for New Media Collection; a Documentary Mode adapted to media arts; DOCAM Glossauru, a bilingual terminological tool;
and a Technological Timeline, which includes both
media artworks and technological components.
[24] After Jean Gagnon left, the NGC terminated the role of media arts
curator.
[25]
CodeZebra was emulated from Flash onto the HTML5 platform, maintaining the
initial quality of its integrated web sites which began in 1997 and
continued until 2004. Unfortunately, several of the servers where the
original games and software resided are no longer connected and
reconstructing the links from the last version of the software to the site
is a project requiring future efforts.
[27] The partnership is comprised of OCAD University’s Centre for the Study of the Black Canadian Diaspora (CBCD) and Visual Analytics Laboratory (VAL), Simon Fraser University Archives (SFUA) and SFU Library Special Collections and Rare Books (SCRB), City of Vancouver Archives (CVA), The Royal British Columbia Museum (RBCM), the BC Labour Heritage Centre (BCLHC), BLAK, a Black artists’ centre in Surrey, B.C., and Satellite Video Exchange Society’s VIVO Media Arts Centre programming committee and Crista Dahl Media Library & Archive (CDMLA).
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