DHQ: Digital Humanities Quarterly
Author Biographies
Bridget Almas Bridget Almas
is currently the lead software developer and architect for The Alpheios
Project, developing open source tools for the study and enjoyment of
classical languages. In her prior role at Tufts University, Bridget was
the technical lead on the Perseids Project and before that the Perseus
Digital Library. She has also acted in several leadership roles in the
Research Data Allliance, serving as an elected member of the Technical
Advisory Board from 2013-2015, and as co-chair of the Research Data
Collections Working Group, the Data Fabric Interest Group, and as a
liaison between the Alliance of Digital Humanities Organizations (ADHO)
and RDA. Bridget also has a background in the study of foreign
languages, including French and Mandarin Chinese.
Talea Anderson Talea Anderson is the scholarly communications librarian at Washington
State University and works on Open Educational Resources at the Center
for Digital Scholarship and Curation.
Sally Chambers Sally Chambers is Digital Humanities Research Coordinator at Ghent
University, where she coordinates the day-to-day activities of the Ghent
Centre for Digital Humanities and Belgian participation in DARIAH, the
Digital Research Infrastructure for the Arts and Humanities.
Thibault Clérice Thibault Clérice
is the head of the MA "Digital Technologies Applied
to History" (Technologies Numériques Appliquées à l’Histoire)
at the École Nationale des Chartes (Paris, France). He is a classicist
who served as an engineer both at the Centre for eResearch (Kings
College London, UK) and the Humboldt Chair for Digital Humanities
(Leipzig, Germany) where he developed the data backbone of the future
Perseus 5 (under the CapiTainS.org project). His main interests lie in
data and software sustainability and Latin data mining.
Ruud de Jong Ruud de Jong is a Master student Human Media Interaction, University of
Twente, The Netherlands.
Max De Wilde Max De Wilde teaches natural language processing at the Université libre
de Bruxelles (ULB), and information technology at the Université de
Genève (UniGe). He completed his PhD in 2015 and now mainly works as a
freelance NLP consultant for the European Commission.
Melanie Dickinson Melanie Dickinson is a PhD student in Computational Media at the
University of California, Santa Cruz. She works in the Expressive
Intelligence Studio, advised by Michael Mateas and Noah Wardrip-Fruin.
Her research is focused on developing systems for social simulation in
playable media and interactive narrative, and on developing
personalized, narrativized models of users' everyday lives, in support
of self-reflection and imaginative, empowering reinterpretation of self.
She received a BS in Computer Science at the University of California,
Santa Cruz (2015).
Quinn DuPont Quinn DuPont, PhD, Center For Digital Cultures, Fellow, Leuphana
University
April Grow April Grow is a computer science PhD candidate at the University of
California, Santa Cruz. She works in the Expressive Intelligence Studio
under the Computational Media department and is advised by Michael
Mateas and Noah Wardrip-Fruin. Her research interests include
computational crafts, artificial intelligence, and building authoring
tools for creative endeavors. She collaborated to help create
Threadsteading, a two-player territory control game on an embroidery
machine that sews a physical representation of the game as it is played,
which was demoed at the Game Developer's Conference Ctrl-Alt-GDC
showcase in 2016 and won the IndieCade Technology award in 2016. She has
published work involving authoring embodied interactive characters,
building a knitting machine compiler, and generating patterns for
blackwork embroidery. April received her BS in Computer Science:
Computer Game Design at the University of California, Santa Cruz (2011)
and MS in Computer Science at the University of California, Santa Cruz
(2014).
Iris Hendrickx Iris Hendrickx works as researcher in the field of computational
linguistics, digital humanities, text mining and natural language
processing. She currently affiliated with the Centre for Language
Studies Radboud University in The Netherlands.
Simon Hengchen Simon Hengchen is a postdoctoral researcher at the University of Helsinki
(UH). His research focusses on the semi-automatic detection of semantic
change in historical, multilingual, OCRed texts.
J. Berenike Herrmann J. Berenike Herrmann is a postdoctoral researcher at the DHLab at Basel
University (Switzerland), who holds a PhD from the VU University
Amsterdam. Before moving to Basel, she was a postdoctoral researcher at
Göttingen University (Germany). Her research focuses on digital
(literary) stylistics, discourse processing, and metaphor studies.
Djoerd Hiemstra Djoerd Hiemstra is an associate professor in database and search engine
technology at the University of Twente. He also heads Searsia, a
University of Twente spin-off company that provides open source
federated search technology.
Elizabeth Massa Hoiem Elizabeth Massa Hoiem is an assistant professor at the Illinois School of
Information Sciences, where she teaches children’s literature, literacy,
and fantasy. Her research examines the class politics of children’s
literature and material culture and the history of STEM education. Her
current book project, The Education of Things:
Mechanical Literacy in British Children’s Literature,
1760-1860 (supported by an NEH fellowship) uses children’s
books, toys, automata, and science textbooks to investigate the fusion
of alphabetical and manual literacies during the industrial era.
Ali Hürriyetoğlu Ali Hürriyetoğlu is a researcher working on social media and text mining
in the Netherlands. His focus is on finding relevant information in
document collections by applying detailed language analysis and machine
learning techniques. He works at Statistics Netherlands and is a guest
researcher at Radboud University.
Catherine Jones Catherine Jones is interested in the development of useful and usable
tools for social-spatial and historical data analysis to enable
meaningful narrative making. She has unique interdisciplinary
perspective combining experience with GIS and Digital Humanities to
explore spatial history. She joined the University of Luxembourg in July
2016 following a few years as the Digital Humanities Lab coordinator at
the CVCE also in Luxembourg working on projects associated with
ePublications, digital editions and user engagement. She is a
co-investigator for the H2020 CrossCult Project – working on a pilot 4
to develop a geo-located game for reflective history. She studied for an
MSc in Geographical Information Systems at University College London in
2002 and went on to complete a Knowledge Transfer Partnership, PhD and
Post Doc at the same university, with a focus on interdisciplinary
research for social and spatial data analysis now and in the past. This
led her to the University of Portsmouth where as a Senior Lecturer in
Human Geography where she was project director for the successful www.bombsight.org
project.
Madison Percy Jones Madison Jones is a Ph.D. candidate at the University of Florida. Madison
is a Graduate Research Fellow working with the Trace Innovation Initiative. His articles have recently
appeared in Kairos: A Journal of Rhetoric,
Technology, and Pedagogy and ISLE:
Interdisciplinary Studies in Literature and Environment.
Mike Kestemont Mike Kestemont is an assistant professor in the department of literature
at the University of Antwerp in Belgium, researching computational text
analysis, in particular for historic texts. One of his main specialties
is authorship attribution.
Marijn Koolen Marijn Koolen is assistant professor of Digital Humanities at the
Institute of Logic, Language and Computation at the University of
Amsterdam. His research interests lie mainly in the fields of Digital
Humanities, Information retrieval and Information Science. Current
projects involve developing a platform for collaborative tool building
in the Humanities, measuring international appeal of novels, network
analysis of references in legal documents, and developing search and
recommendation systems for complex search tasks. He is also one of the
initiators and chairs of the Digital Humanities in the BeNeLux
conferences.
Erika Kuijpers Erika Kuijpers (PhD) teaches medieval and early modern history at the
Vrije Universiteit in Amsterdam and works in the field of the history of
emotions and early modern memory practices. Currently she is involved in
a number of smaller pathfinding projects into the computational mining
and analysis of concepts and emotions in early modern texts. She
published various articles on the distressing memories of violence of
the Dutch Revolt (1566-1648) and co-edited Memory Before Modernity.
Practices of Memory in Early Modern Europe (Brill, 2013) and Battlefield
Emotions 1500-1850: Experience, practices, imagination (Basingstoke:
Palgrave 2016)
Florian Kunneman Florian Kunneman is a researcher based at Radboud University, Centre for
Language Studies, and has a background in communication studies and
language technology. He has recently defended his PhD dissertation on
modelling patterns of time and emotion in Twitter, and is currently
working on several language technology projects as a postdoc, also at
Radboud University.
Inger Leemans Inger Leemans is Professor of Cultural History at Vrije Universiteit
Amsterdam and director of of ACCESS - The Amsterdam Centre for
Cross-Disciplinary Emotion and Sensory Studies. Her research focusses on
early modern cultural history (1500-1850), with special attention for
the history of emotions and the body, cultural economy, history of
knowledge and digital humanities. She coordinates various Digital
Humanities projects and is active in the Digital Humanities educational
program of VU and UvA (http://www.centrefordigitalhumanities.nl). At this moment
Inger Leemans is researching the history of stock trade and the cultural
imagination of financial crises.
Isa Maks Isa Maks is a researcher at VU university Amsterdam, in the Department of
Computational Linguistics. Her research focuses on various aspects of
opinion mining, sentiment analysis and emotion mining with a special
interest in building automatically sentiment and subjectivity lexicons.
Michael Mateas Michael Mateas is a Professor of Computational Media at University of
California, Santa Cruz, where he helped launch the Computer Game Design
degree, the first of its kind in the UC system. His work explores
artificial intelligence-based art and entertainment, forging a new
research discipline called Expressive AI. Michael Founded the Center for
Games and Playable Media at UC Santa Cruz. Research interests include
automated support for game generation, automatic generation of
autonomous character conversations, story management, and authoring
tools for interactive storytelling. With Andrew Stern, he created
Façade, an award-winning interactive drama that uses AI techniques to
combine rich autonomous characters with interactive plot control,
creating the world’s first, fully-produced, real-time, interactive
story. Façade is available for free download at http://www.interactivestory.net/. Michael received his BS in
Engineering Physics from the University of the Pacific (1989), his MS in
Computer Science from Portland State University (1993), and his Ph.D. in
Computer Science (2002) from Carnegie Mellon University.
Theo Meder Theo Meder is a senior researcher at the Meertens Institute in Amsterdam,
where he coordinates the Dutch Folktale Database. He is also a professor
at the University of Groningen, teaching and researching Folktales and
Narrative Culture.
Matthew Milner Matthew Milner is a digital historian of late medieval and early modern
England, specializing in the history of the senses and religious life,
and cultural network modeling. He is the author of The Senses and the English Reformation (Ashgate, 2011), and
the creator of Nanohistory.Org, a prototype digital history networking and
event modeling platform. Until 2016 he was Assistant Director of the
McGill Centre for Digital Humanities. He now works as a freelance
developer and consultant, often with the Agile Humanities
Agency.
Iwe Everhardus Christiaan Muiser Iwe Everhardus Christiaan Muiser worked as a scientific programmer at the
Databases group of the University Twente and the Meertens Institute in
Amsterdam. He is currently making an overland journey from The
Netherlands to Mongolia and back.
Louis Onrust Louis Onrust is a natural language processing researcher with a focus on
topic models, language models, and their applications. He works at the
Centre for Language Studies at Radboud University in the Netherlands and
at KU Leuven, Belgium.
Johnathan Pagnutti Johnathan Pagnutti is a PhD Candidate at the University of California,
Santa Cruz in the Computer Science department. He is a member of the
Augmented Design Lab, a research group focused on generative methods. He
collaborates closely with the Computational Media department at Santa
Cruz, in particular the Expressive Intelligence Studio. Although his
primary dissertation work focused on the intersection of generative
methods, artificial intelligence and food, he has presented and
published work on digital games at Experimental AI and Games workshop,
the Procedural Content Generation workshop, the Games and Literature
conference and at the Foundation of Digital Games conference. Johnathan
received his BS in Computer Science from the University of New Orleans
(2013) and his MS in Computer Science from the University of California,
Santa Cruz (2016).
Isabel Pedersen Isabel Pedersen, PhD, Associate Professor, Faculty of Social Science and
Humanities, University of Ontario Institute of Technology
Stéfan Sinclair Stéfan Sinclair is an Associate Professor in Digital Humanities at McGill
University. His research focuses primarily on the design, development
and theorization of tools for the digital humanities, especially for
text analysis and visualization. He has led or contributed significantly
to projects such as Voyeur Tools, Simulated Environment for Theatre, and
BonPatron. Other professional activities include serving as associate
editor for Literary and Linguistic
Computing and Digital Humanities
Quarterly, as well as serving on the executive boards of
SDH/SEMI, ACH, ADHO, and centerNET.
Nigel Smink Nigel Smink was a Bachelor student Creative Technology at the University
of Twente. He now works as a Web/UI/UX Designer at Data Access
Europe.
David Squires David Squires is an assistant professor of American literature at the
University of Louisiana at Lafayette.
Kristine Steenbergh Kristine Steenbergh (PhD) is senior lecturer in English Literature at
Vrije Universiteit Amsterdam. Her research focuses on early modern
English literature and the history of emotions. Her project 'Moving
Scenes: Practising Compassion in the Early Modern Playhouse’ explores
the roles of the commercial theatres in practices of compassion in early
modern England. She is a board member of ACCESS, the Amsterdam Centre
for Cross-Disciplinary Emotion and Sensory Studies.
Wessel Stoop Wessel Stoop is scientific programmer at the Centre for Language &
Speech Technology, and language technologist at ICT company Davinci.
Mariët Theune Mariët Theune is an assistant professor at the Human Media Interaction
group of the University of Twente, working among other things on
language technology and digital storytelling.
Daniel G. Tracy Daniel G. Tracy is the Information Sciences and Digital Humanities
Librarian and an Assistant Professor at the University Library at the
University of Illinois at Urbana-Champaign. His research investigates
issues related to the user experience of authoring and reading digital
publications, particularly ebooks and experimental genres of publication
such as web texts.n
Dolf Trieschnigg Dolf Trieschnigg was a postdoctoral researcher at the Human Media
Interaction group of the University of Twente. He is now working as an
information retrieval specialist at MyDatafactory.
Antal van den Bosch Antal van den Bosch is director of the Royal Dutch Academy of Arts and
Sciences’ Meertens Institute, and professor of language and speech
technology at the Centre for Language Studies at Radboud University,
Nijmegen, the Netherlands. He obtained his Ph.D. in computer science at
the Universiteit Maastricht, the Netherlands (1997). His research
interests include memory-based natural language modeling, text analytics
applied to historical texts and social media, and the Dutch
language.
Janneke M. van der Zwaan Janneke van der Zwaan (PhD) works an eScience research engineer at the
Netherlands eScience Center. Her main expertise is (diachronic) text
mining. She has a background in Artificial Intelligence and
Human-Computer Interaction.
Joris van Zundert Joris J. van Zundert (1972) is a senior researcher and developer in
humanities computing. He holds a research position in the department of
literary studies at the Huygens Institute for the History of The
Netherlands, a research institute of The Netherlands Royal Academy of
Arts and Sciences (KNAW). His main interest as a researcher and
developer is in the possibilities of computational algorithms for the
analysis of literary and historic texts, and the nature and properties
of humanities information and data modeling. His current research
focuses on computer science and humanities interaction and the tensions
between hermeneutics and 'big data' approaches.
Jesper Verhoef Jesper Verhoef, PhD, is a lecturer at Delft University of Technology. He
obtained his PhD in Cultural History at Utrecht University. In his
dissertation, entitled ‘Contested modernization. America and Dutch
identity in public discourse on media, 1919-1989’, he applied various
digital techniques.
Noah Wardrip-Fruin Noah Wardrip-Fruin is a Professor of Computational Media at the
University of California, Santa Cruz, where he co-directs the Expressive
Intelligence Studio, a technical and cultural research group. He also
co-directs the Playable Media group in UCSC's Digital Arts and New Media
program. Noah has authored or co-edited five books on games and digital
media for the MIT Press, including The New Media Reader (2003), a book
influential in the development of interdisciplinary digital media
curricula. His most recent book, Expressive Processing: Digital
Fictions, Computer Games, and Software Studies was published by MIT in
2009. Noah's collaborative playable media projects, including Screen and
Talking Cure, have been presented by the Guggenheim Museum, Whitney
Museum of American Art, New Museum of Contemporary Art, Krannert Art
Museum, Hammer Museum, and a wide variety of festivals and conferences.
Noah holds both a PhD from the Special Graduate Study program (2006) and
an MFA from the Literary Arts program (2003) at Brown University, as
well as an MA (2000) from the Gallatin School of Individualized Study at
New York University and a BA (1994) from the Johnston Center for
Integrative Study at the University of Redlands.
Melvin Wevers Melvin Wevers is a postdoctoral researcher at the Digital Humanities
Group of the KNAW Humanities Cluster in Amsterdam, the Netherlands. In
his research, he combines techniques from text mining and computer
vision to study cultural-historical phenomena. His PhD research focused
on the representation of the United States in Dutch public discourse on
consumer goods.
Stephen Wittek Stephen Wittek is Assistant Professor of literature at Carnegie Mellon
University, Pittsburgh. He is the author of The
Media Players: Shakespeare, Middleton, Jonson, and the Idea of
News (University of Michigan Press, 2015) and co-editor
(with Janelle Jenstad) of The Merchant of
Venice (for Internet Shakespeare Editions).