Volume 11 Number 3
Metaphors in Digital Hermeneutics: Zooming through Literary, Didactic and Historical Representations of Imaginary and Existing Cities
Abstract
The paper proposes to bridge two areas of inquiry, digital hermeneutics and metaphor within a digital environment, by the analysis of a less studied phenomenon, i.e. how interpretation is supported and shaped by metaphors embedded in an interface. The study is articulated around three use cases for literary, didactic and historical representations of imaginary and existing cities based on a model (z-text) and interface (Z-editor) for zoomable texts. We will try to demonstrate that the zooming and contextualization features of the tool allow creating layers of meaning that can assist interpretation and critical readings of literature and history.
1. Introduction. Digital Hermeneutics and Metaphor
2. Z-text model. Zooming as a Multifaceted Metaphor
Johnson’s context was the world of computer games, but his observations may bring to mind Srinivas’s concept of critical hermeneutics, an attempt to reconcile interpretation and critical thinking which enables both “closeness” and “distantiation” to the object of study [Srinivas 2010, 43]. Representation at different scales together with the possibility for perspective change constitute the main elements of the zooming metaphor implemented in the z-text model and Z-editor interface, as it will be described below. While the zooming function supports bridging distant and close reading by scalable reading, the combination with contextualization on the various planes to read text and image from various perspectives agrees with notions of deep reading [Birkerts 1994], deep maps [Bodenhamer 2010], deep texts, or topic modeling of hidden texts [Blei and Lafferty 2006], and deep networks [Heuvel 2015][Heuvel forthcoming]. This combination allows for the creation of multiple levels of meaning and supports a continuous process of reinterpretation from multiple perspectives, contributing this way to recent developments of digital hermeneutic methods.It is, by any measure, a difficult way of thinking, in part because our brains did not evolve tools to perceive or intuitively understand the scales of microbes or galaxies. You can catch glimpses of the long zoom in special-effects sequences, but to understand the connections between those different scales, to understand our place in the universe of the very large and the very small, you have to take another way in. [Johnson 2006]
This sort of thing no longer surprised or upset Nell because it had happened hundreds of times during her relationship with the Primer. Besides, she had known, from the very first day Harv had given her the book, how the story would come out in the end. It was just that the story was anfractuous; it developed more ramifications the more closely she read it. [Stephenson 2003, 343]
3. Use cases - Theoretical and Exploratory Standpoints. Imaginary Cities in Literature and History and Historical Analysis of Town Planning
Bodenhamer proposes to create “deep maps” that contextualize GIS by combining them with multiple layers of multimedia artifacts that can be viewed separately and collectively providing various perspectives. Such multilayered multimedia objects would indeed permit to contextualize maps represented by geographical coordinates with non-geographical, spatial information. However, they do not allow to start from the other end, i.e. from non-Euclidean, topical spaces for instance, such as the imaginary cities that often inspired urban planners and architects. In this context the remarks of the author, Italo Calvino (1923-1985), of our first use case Le Città Invisibili (Invisible Cities) of 1972 are of interest. Calvino considered his Invisible Cities relevant and actual for contemporary debates on town planning:how we as humanists make GIS do what is not intended to do, namely, represent the world as culture and not simply mapped locations? [Bodenhamer 2010, 23]
It is this common background, a continuous space with textual and visual representations consisting of imaginary and existing cities, that we want to explore and that forms the starting point of our three cases:I feel that the idea of the city which the book conjures up is not outside time; there is also (at times implicit, at other explicit) a discussion on the city in general. I have heard from a number of friends in town planning that the book touches on some of the questions that they are faced with in their work; and this is no coincidence, as the background from which the book springs is the same as theirs. [Calvino 1983, 40]
- The first, literary case concerns readings of the Invisible Cities in which Calvino describes Marco Polo’s accounts of visits to cities to Kubla Kahn, Emperor of the Tartars. In this case, the z-text model allows zooming on imaginary spaces in this framework story and navigating in an associative way between the Invisible Cities, related publications and artistic impressions, as well as critical readings hereof.
- The zooming metaphor via Z-editor in the second, didactic case around the Dutch scholar of Flemish origin, Simon Stevin (1548-1620), teacher to Maurice, Count of Nassau, Prince of Orange (1567-1625), will demonstrate that the most common purely functional interpretations of his ideal city and houses as planning instrument for the construction of real cities are not convincing, but that these should be read in the context of didactic and educational purposes.
- The third, historical case discusses how a z-text can be used to explore different levels of historical evidence of various imaginary depictions of existing cities. To this end, drawings of the citadel and the city of Groningen in the Netherlands in an atlas of the Flemish engineer Pierre Lepoivre (1546-1626) will be analyzed in a comparative way.
3.1. Literary Case. Invisible Cities — a "Rhizomatic" Layout inside/outside Calvino's Text
If we enter our concentric city of Leonia again immediately new associative perspectives pop up. As shown in the figure above, we recognize for instance Calvino’s reference to Kafka’s story of the Emperor’s messenger wanting to report about the death of Kubla Kahn by trying in vain to break through the walls surrounding the palace [Kafka 2012]. Nowadays, the concentric rings of garbage surrounding Leonia has also become symbolic for polluted, unlivable cities. However, another of Calvino’s references, the one to Campanella’s concentric walled “City of the Sun” allows to link the form of Leonia with images of built and not built fortified cities that are relevant to our two next cases focusing on the impact of visualizations of imaginary and existing cities for town planning, fortification and architectural design.And yet, all these pages put together did not make a book: for a book (I think) is something which has a beginning and an end (even if it’s not a novel, in the strict sense of the word). It is a space which the reader must enter, wander round, maybe lose his way in, and eventually find an exit, or perhaps even several exits, or maybe a way of breaking out on his own. [Calvino 1983, 38]
3.2. Didactic Case. Simon Stevin's Multilayered System Based on the Concept of "Mirror-Symmetry”
[...] a building should be like an animal, and if one wishes to make it correctly, one should follow nature. By which it should be understood that just as nature or the Creator of animals produces like-sidedness, so the architect should emulate this and design buildings with like-sidedness. [Stevin 1649, 13] (transl. [Heuvel 2005, 1]).