Abstract
The need for organising and digitally processing the vast amount of Cultural
Heritage (CH) information has recently led to the development of formal
knowledge representation models (ontologies) for the CH domain. Existing models,
however, do not capture gender-related concepts. This article presents an effort
to fill this gap by developing a new ontology for the representation of gendered
concepts in CH resources. The new ontology, named “GenderedCHContents” resulted from combined research in women’s
studies, gender theory, and computer science. Its primary aim is to draw
attention to the presence of women within CH artefacts. The proposed ontology
extends the Europeana Data Model (EDM) with twenty-two new classes, sixteen
object properties and seven datatype properties. The article presents a
demonstration of the “GenderedCHContents” ontology’s
use in five different representation tasks, which describe five resources
related to Pandora’s myth. Lastly, the study stresses the benefits of reasoning
support (i.e. enabling computers to infer further information from a set of
asserted facts) in revealing different gender ideals and inferred relationships
between metaphorical concepts, along with the benefits of the Semantic Web in
making information about gendered contents more easily retrievable to the
users.
Introduction
The “GenderedCHContents” ontology is a formal model
for semantically describing gendered aspects of the content of Cultural Heritage
(CH) resources. It has been designed by extracting relevant concepts from five
different artefacts (two textual resources and three digital images) depicting
Pandora. We chose Pandora’s myth because it forms a representative sample of
ancient beliefs about the creation of the first woman and an example which
displays a variety of metaphors regarding women’s roles and characteristics.
Further, by using resources from different periods (8th-7th and 5th centuries
BC, and 16th and 19th centuries AD), which are inspired by the same myth and
thus, by representing different implementations of the same myth, the ontology
enables users to compare and obtain insights about the historical backgrounds
and the gendered ideas that each resource entails. Therefore, this study aims to
evoke a critical representation of gender ideals in a historical perspective
(see Section Scope and Overview of the Ontology).
With this ontology, we aim to open the way to bridge the gap of querying and
accessing semantic data on the Web related to gender concepts (i.e.
GenderRoles, GenderIdentity, GenderedTraits, etc.)
through a semantics-based representation of the content of CH artefacts: that is
focusing on the description of graphic or literal representation of entities
within the CH artefacts. The ontology is extensible so that further
gender-related concepts can be added as extensions (e.g. subclasses) to its
current structure.
This study is focused on women but at the same time the designed ontology enables
the representation of figures of all genders and statuses. The focus on women is
justified as an attempt to underline the importance of combining Semantic Web
applications and gender studies in order to reduce the gap between online
historical representations of women on the Semantic Web. We approach gender as a
mode of social construct which represents roles, norms, and meanings that
different societies assign to men and women. Thus, we chose to use the term
gender in the “GenderedCHContents” ontology, since
gender is what societies make of the biological differences between males and
females and the things associated with them “on account of their real or
imagined sexual characteristics”
[
Anderson 2015]. As Kirkup notes, gender is seen as “a property of individuals, social
structures and symbolic systems. Gender relations are at the same time
power relations which lead to unequal access to material
resources”
[
Kirkup 2000, 3]. In this framework, the ontology can be seen as a semantic tool for
organising and accessing gender-related concepts, but also as a means to enable
semantics-based search over the Web (e.g. such as in
http://collection.britishmuseum.org/). This is a more efficient and
effective way to retrieve CH artefacts in relation to gender, compared to
traditional keyword-based search.
In order to represent the gendered contents of CH artefacts so that this
information can be more accessible on the Web, we used technologies from the
Semantic Web. To develop the “GenderedCHContents” we
extended the Europeana Data Model (EDM), which acts as an integration medium for
collecting, connecting and enriching descriptions of Europe’s CH data [
Europeana 2014, 8]. We took into consideration the
restrictions and capabilities of the Web Ontology Language (OWL) and the
feminist criticism of ontologies and Artificial intelligence (AI).
[1] The main
reasons for choosing OWL as the ontology language were its compliance with the
Resource Description Framework (RDF), which is the standard metadata model for
the Web; its ability to express complex semantic relationships among the objects
represented in CH artefacts; and its support for inference, which makes it
possible to deduce further ontological knowledge, not explicit in the code.
Finally, we used the Protégé ontology editor to implement and validate the
ontology.
[2]
We first present the theoretical and technical background of our work. We then
present the “GenderedCHContents” ontology and a demonstration of its use in five
different representation tasks related to Pandora’s myth. Finally, we summarise
and discuss our plans for further validation of the ontology.
Background and Related Work
Feminism and Computer Science
Feminist theories of gender and technology, as Wajcman points out, have
changed perspectives over the years. In the 1960s, early second-wave
feminism generated a fatalism, which focused on the role of technology in
reproducing patriarchy. On the other hand, during the 1990s, cyberfeminism
approached digital technologies as “inherently liberatory for
women”
[
Wajcman 2007, 287]. Recently, feminist scholars such as Faulkner [
Faulker 2001], Oudshoorn et al. [
Oudshoorn et al.2004] and Wajcman [
Wajcman 2004] have followed a co-construction
approach to gender and technology, criticising technological determinism
[
Wajcman 2007, 287–288]. This determinism, as
Björkman discusses, was detected in feminist/gender works regarding computer
science (CS), where research focused on gender equality aspects and CS was
seen as neutral and objective [
Björkman 2005, 179].
Contrary to this belief, our study approaches the relationship between
gender and technology as one of mutual shaping, “where neither gender nor
technology is taken to be pre-existing, nor is the relationship
between them immutable”
[
Wajcman 2007, 288]. Therefore, we do not approach CS as neutral; on the contrary, we
chose a gendered vocabulary when designing the “GenderedCHContents” ontology in order to fill the gap of
representing gendered concepts on the Semantic Web (see Section The “GenderedCHContents” Ontology).
We acknowledge that the task of combining feminist theories and computer
science is epistemologically challenging. On the one hand, feminists have
criticised universal categorical distinctions. On the other hand, ontologies
use abstract sets of elements, called classes, to group together specific
objects with shared properties to represent a domain. Despite this
contradiction, we chose to create a structured representation of gendered
information to describe CH contents and demonstrate the socially constructed
nature of categorical distinctions. By making this information available and
retrievable, we aim to enable users to analyse the historically and socially
constructed views on gender as found in CH artefacts. We took into
consideration Lorber’s call for a feminist de-gendering movement in order to
“change the embedded gendered social
order” by targeting the “processes and practices of
gendering and their outcome – gendered people, practices, and
power”
[
Lorber 2000, 80, 90–91]. Specifically, the study suggests a gendered vocabulary to enable the
retrieval of gendered contents. Secondly, it opens the path for a
de-gendered methodology in annotating CH objects by firstly acknowledging
and representing the gendered norms found within artefacts.
The study takes into account the feminist epistemological approach of the
situatedness of knowledge, where “all processes that produce
knowledge are situated socially, culturally and historically”
[
Björkman 2005, 183]. Specifically, we focus on the Content of CH artefacts and attribute
situatedness within the class
Entity, which is a subclass of
Content.
Entity (
Person /
Animal /
Object /
Demigod /
Deity) represents a figure/character depicted on a CH
artefact which has specific emotions, posture, identity, roles,
characteristics etc. within a given space, time and activity. Therefore, in
this study,
Entity is perceived as a carrier of gender ideals
and the ontology provides the vocabulary to describe
Entity and
its gender connotations.
In order to provide a description of an
Entity we focus firstly
on the information found in the primary source and then on the secondary
sources which provide an analysis of the primary sources in terms of
content, symbolisms and meanings (e.g. to describe Pandora as found in
Rossetti’s Victorian oil painting, we consulted Pandora’s description from
the book
Pandora’s box
[
Panofsky and Panofsky 1956, 108–110] and the Rossetti Archive
website) (see Section Ontology Validation and Demonstration). We are aware
that the same content can have multiple subjective
“readings”. However, we believe that by providing
access to different interpretations of the same
Entity, the
user can obtain a more complete and coherent idea of the complexities of the
contents of CH artefacts, i.e. Pandora might be seen as a symbol of goodness
or evilness, and both interpretations can be represented with the ontology.
This may lead to the retrieval of contradictory information, which will
enable users to do their own analysis and interpretation of the entities’
roles and significations.
Furthermore, we underline the importance of expressing semantic relationships
among the objects represented in CH artefacts by using RDF in line with
Olson’s view of the “web” and “connecting knowing” rather than
following a linear and hierarchical structure as practised in catalogues,
indexing and databases. In this spec, Olson presents three approaches: “enhancing browsability as
compared to linear searching; focusing on nonhierarchical
relationships within standards; and increasing the functionality of
syntagmatic relationships within surrogates”
[
Olson 2007, 511–12, 532]. Thus, by focusing on representing relationships between concepts,
the current study aims at demonstrating entities’ roles and relations with
other classes within CH artefacts.
Semantic Web
Overview
Semantic Web [
Berners-Lee et al. 2001] advocates the
representation of information on the Web in a structured,
machine-interpretable format, thereby allowing automated reasoning, i.e.
enabling computers to detect inconsistencies or infer new information
from a set of asserted facts, and advanced added-value services on the
uploaded data. The Semantic Web and related semantic technologies build
on ontologies, which provide a means to formally define the basic terms
and relations that comprise the vocabulary of a certain domain of
interest. As such, they essentially represent the schema that the
associated data descriptions should follow. To be usable in the
uncontrolled Web environment, ontologies, as well as their associated
data, need to be represented in a uniform, platform-independent,
machine-interpretable and semantically-enriched format, using a generic
language. This need is covered by the standard data model for
representing information in the Semantic Web, RDF, which models data
using triples (s, p, o), denoting that a
subject (s) is
associated with an
object (o) via a
property
(p). The RDF Vocabulary Description Language, RDFS,
[3] is an extension of RDF that enables defining
domain-specific semantics, using simple constructs (classes, properties
and individuals) and relationships (class and property subsumption).
RDFS also supports some basic types of reasoning, via the transitivity
of the subsumption hierarchies, and its propagation to the
classification of individuals into classes/properties. For even more
sophisticated semantics and reasoning, OWL and its more recent version,
OWL2,
[4]
have become dominant. These allow more expressive semantics, such as the
specification of custom properties for relations (e.g. transitivity or
symmetry), existential or universal quantifiers, operations among
classes (union, intersection, complement) and others. These languages
have been widely used to model information in different domains,
including health, law, culture, media, geography, e-governance, life
sciences and cultural heritage (e.g. such as the ReDD-Observatory
project; the Linked Jazz research project; GoodRelations ontology; the
BBC Web; the Research Space project and the Open Government
Data).
[5]
Cultural Heritage and Gendered Artefacts
Doerr describes CH “as the material
evidence of human activities of social relevance in the past” and
he explores the characterisations of the discourse in CH as reflected in
data structures and ontologies [
Doerr 2009, 464]. Doerr
also underlines that, in order to handle information about all the different
kinds of CH artefacts, the use of rich terminology is needed. He notes that
formal ontologies deal not only with technical problems, but also with “intellectual challenges in the
approximation of intuitive or traditional concepts by logical
definitions, such as the possible narrower and wider meanings of the
same term, objective declaration of discriminating features or fuzzy
transitions of instances from one class to another”
[
Doerr 2009, 465]. Moreover, he notes that there is not an adequate formalisation of
the major terminological systems in the sector of CH, but as he suggests “this may be overcome by a
gradual transfer of know-how and better appreciation of the
specifics of cultural conceptualization by ontology
engineers”
[
Doerr 2009, 465]. These observations were taken into consideration to decide which
terms to use in the ontology in order to represent classes and properties.
Specifically, we referred to the
Encyclopedia of Gender
and Society
[
O’Brien 2009] for choosing the gendered vocabulary and the
definitions of terms (see Section The “GenderedCHContents” Ontology).
Oudshoorn et al. used two different approaches to theorising the gendering of
CH artefacts: the genderscript approach, which captures “all the work involved in
the inscription and de-inscription of representations of
masculinities and femininities in technological artefacts”
[
Oudshoorn et al.2002, 473] and the domestication approach, which emphasises the role of people
in attributing gender to objects [
Oudshoorn et al.2002, 471].
They see artefacts as embodiments and a materialisation of social relations
[
Oudshoorn et al.2002, 471]. In addition, they criticise
the fact that in contemporary culture, material objects are not perceived as
social agents but on the contrary, they are perceived as socially neutral,
and thus, they empower and maintain their embodied social relations [
Oudshoorn et al.2002, 471]. Oudshoorn et al. also note that
feminists have shown how “gender is further imprinted
onto objects through instructions, advertisements, associations with
gendered divisions of labor, and associations with gender symbols
and myths”
[
Oudshoorn et al.2002, 472–473]. Further, they emphasise the importance of studying the inscription
of gender into artefacts, as this helps understand the ways in which
technologies enable or not specific performances of gender identities and
relations. In other words, technologies can influence the ways in which
hegemonic representations of gender are perceived [
Oudshoorn et al.2002, 473].
These considerations made, the current study aims to identify and
semantically annotate gendered entities, symbols, myths and metaphors within
CH objects by suggesting a specific gendered vocabulary. We acknowledge that
there are some issues with regard to simplistic “identification” of
such relations, i.e. assuming transparency of these relations within
objects. The study aims to avoid simplifications by consulting secondary
sources and their analysis of CH objects when describing the contents of
these artefacts in order to provide access to different interpretations of
gender relations etc. within artefacts.
Further, as Bath underlines, the view of gender as inscribed in artefacts
raises the danger of social determinism, leading us to assume, for example,
that the social determines the technological [
Bath n.d.]. Bath’s
work on de-gendering information technologies focuses on artefacts and their
design aiming not at “a gender-neutral
technology (or at creating a technological space where gender does not
matter)” but at preventing technology design from gendering
processes [
Bath n.d.]. Bath mentions that a contextual analysis of
the specific technology must be made in order to identify gendering
processes and find design methodologies that enable the modelling of the
de-gendered technology [
Bath n.d.]. The study takes the above into
account, but rather than de-gendering technology, the proposed gendered
vocabulary in the “GenderedCHContents” ontology
is intended to open the way of identifying gendering processes in CH
artefacts. It does so by making gendered contents accessible in order to
enable users to gain insights into inscribed cultural norms and gender
beliefs in different historical periods.
Moreover, our study aligns with Mulvey’s view on representations of women in
art, as presented in the
Encyclopedia of Gender and
Society. Specifically, Mulvey, as cited in O’Brien [
O’Brien 2009], pointed out that, since art and virtual culture “are not merely reflections but
also sites of construction of gender identities, they make an apt
site for feminist and queer interventions through the production of
alternative representations”
[
O’Brien 2009, 44]. Thus, by acknowledging that CH artefacts are reflections of views of
different societies, the focus of the ontology on metaphors aims to reveal
these social reflections. It is also acknowledged that “woman” is not a
solid and unchanged concept but is connected to ideas of specific periods,
places and societies.
Ontologies for Cultural Heritage and Narrative Representation
The international standard for the representation and exchange of CH
information is the Documentation of the International Council of Museums
(CIDOC) Conceptual Reference Model (CRM). This ontology facilitates “the integration,
mediation and interchange of heterogeneous cultural heritage
information”
[
Le Boeuf et al. 2015, 1]. The “GenderedCHContents” ontology
builds upon the EDM, which collects, connects and enriches the
descriptions provided by Europeana content providers. EDM is aligned to
CIDOC-CRM in its definition of an event-centric model. In order to
implement its tasks, the EDM uses two main categories. Firstly, it
re-uses elements from other namespaces; specifically, from the RDF and
the RDFS namespaces, the Open Archives Initiative Object Reuse and
Exchange (OAI-ORE) namespace, the Simple Knowledge Organization System
(SKOS) namespace, the Dublin Core namespaces for properties from the
elements, terms and types namespaces, the W3C Data Catalog Vocabulary
(DCAT) namespace, and the Creative Commons (CC) namespace.
[6]
Secondly, it uses the elements introduced by EDM [
Europeana 2014, 8].
Despite the development of these ontologies, as Doerr comments, museums
do not show an interest in using discrete schema elements to analyse
iconographic representations [
Doerr 2009, 474].
Similarly, Damiano and Lieto underline that there is a contradiction
between the huge quantity of resources published on the Web in recent
years, and the inadequate way that these resources are described. As
they note:
the way they are
described is far from meeting the requirements of content-based
access required by the general public: neither their description in
terms of editorial metadata nor the tags added by users seem
adequate to describe the content of media resources, and fall short
of providing an effective access to digital media. [Damiano and Lieto 2013, 76]
By developing the “GenderedCHContents”
ontology, we suggest that a content-based description of artefacts is
essential, especially in the field of CH, in order to facilitate the
retrieval of gender-related concepts and encourage different
interpretations of CH artefacts. As Damiano and Lieto further mention,
media studies show that users, when tagging artworks, tend to describe
the content of the artworks [
Damiano and Lieto 2013, 76]. Therefore, a description of the content of CH artefacts could be
useful to users in order for them to obtain a more holistic idea of the
represented artworks or even question and rethink represented gender
norms and beliefs.
Different story ontologies have also been developed recently, aiming to
model narrative concepts. For example, the BBC’s “News Storyline” Ontology is a generic model that describes
and organises the stories that news organisations present, but it is
focused on the representation of news rather than on CH artwork
stories.
[7] On the
other hand, the Contextus Project aims “to allow people to explore
and analyse narratives [in heterogeneous media] through the
annotation of those works with semantic descriptions”
[
Describing Narrative in the Digital World n.d.]. Further, the “Stories ontology” was
developed in collaboration with the BBC, “to create an ontology for
narrative representation that could be applied across a diverse
set of cases”
[
Linked Open Vocabularies n.d.]. Moreover, within the same project, the “OntoMedia” ontology was developed in order to represent
heterogeneous media by semantically describing their content. Thus, its
scope is to enable users “to have easy access to the
type of details that previously would have been impractical to
search for due to the sheer effort it would have taken to
collect and correlate”
[
OntoMedia n.d.].
Another example, the Labyrinth system, which is targeted at CH
dissemination and digital publishing, focuses on the notion of “cultural archetype” and
is based on the “Archetype ontology”
[
Damiano and Lieto 2013, 77]. This ontology has been designed
to support reasoning “on the relations among
characters, actions and stories, while abstracting from
different genres and media types”
[
Damiano and Lieto 2013, 77]. Its role-based schema is closer to the aims of this study, since
the focus of the “GenderedCHContents”
ontology is centred on the concept
Entity
(
Person /
Animal /
Object /
Demigod /
Deity). The current study,
therefore, was influenced by Archetype’s aim but did not follow the same
developing strategies in defining the basic concepts and properties
because the central role here is found within entities and their gender
relations rather than on the stories.
The GenderedCHContents Ontology
Scope and Overview of the Ontology
The “GenderedCHContents” ontology (see Figure 1)
was developed as an extension of the EDM to semantically describe gendered
CH contents. Since EDM does not provide the capability for representing
gendered concepts, we focused on filling this gap. EDM uses Dublin Core’s
property,
dc:description, which “may include but is not limited to:
an abstract, a table of contents, a graphical representation, or a
free-text account of the resource”
[
DCMI Metadata Terms n.d.]. Since EDM specifies that it is mandatory to supply either a
dc:description or a
dc:title
[
Europeana 2014, 51] for a resource, it is evident that
limited information about the content of the resource is provided to the
user, and, when provided, it is in a free-text form. Currently, users can
search the Europeana website using keywords (search terms); they can also
browse its material using facets for collections, media, terms of use,
providing country, language, aggregator and institution. There is no facet,
however, related to the content of artefacts (see Figure 2).
Moreover, the description of a resource is represented (by the underlying
ontology) via an annotation property, and therefore has the form of “flat
text”. As a result, to retrieve a resource based on the description
of its content, the user has to use the exact keywords from the description
of the resource, which makes the task even more difficult. This is because
annotation properties do not carry any meaning under the direct semantics of
the ontology language [
Antoniou et al. 2012, 104]. In the “GenderedCHContents” ontology we represent gendered
concepts and their relationships using classes, object and datatype rather
than annotation properties, enabling a semantics-based description of
gendered contents.
Procedure
The general steps we followed for the creation of the ontology were the
following: first, we represented the relevant concepts as ontology classes
by choosing the gendered vocabulary and its definitions as found in the
Encyclopedia of Gender and Society
[
O’Brien 2009] while investigating and extracting relevant
concepts from the textual and pictorial representations of Pandora in five
resources. Specifically, we used information from two textual resources:
Hesiod’s
Theogony and
Work
and Days (8th–7th century BC). We also used three digital images
of Pandora, from respectively the red-figured wine bowl (calyx-krater) vase
of the classical period attributed to the Niobid Painter, the 16
th century Pieter Serwouter’s engraving, and
Rossetti’s Victorian oil painting (1871) (see Figures 3a, b, c). By
semantically describing the figure of Pandora as expressed in resources from
different periods, we aimed to explore the different implementations of the
myth and enable a comparative representation of the notion of woman over
place and time. The “GenderedCHContents” ontology
provides abstract classes to describe individual objects, as found in the
resources. Even if we use universal/abstract terms to describe a set of
elements (i.e.
Content,
Entity,
Person), we focus on the individual, partial and locatable
information that each artefact entails.
Hesiod’s
Theogony and
Work
and Days are the first to narrate Pandora’s creation, and the
other sources are representatives of the myth in different historical
periods: the red-figured wine bowl (calyx-krater) vase of the classical
period, Pieter Serwouter’s engraving of the early modern period, and
Rossetti’s oil painting for Victorian period. We based our semantic
description of the red-figured wine bowl vase (see Figure 3a) on the
investigation of the digital image of the vase in the British Museum’s
Collection online database, and on its online description.
[11]
Similarly, for Serwouter’s engraving of Pandora (see Figure 3b), we
considered the online digital description available on the Europeana website
[
Europeana 2014] and that from the book
Pandora’s box
[
Panofsky and Panofsky 1956, 80–82]. We used the same book as a source
of information for Rossetti’s Victorian oil painting of Pandora [
Panofsky and Panofsky 1956, 108–110] (see Figure 3c); for this
painting we also considered relevant information from the Rossetti Archive
website.
[12] For
Theogony and
Work and
Days, we used their English translations, which we found in the
Perseus website.
[13]
The second step consisted of defining the ontology properties that relate the
ontology classes, specifying the property characteristics and constraints
over the elements of the ontology. We then instantiated the ontology with
individuals (or instances of the classes), which are the basic, “ground
level” components of an ontology, and with property assertions
(statements) to describe Pandora in the five resources.
The benefit of providing a structure of abstract classes and their
relationships with the classes to which the individual objects belong, is
that it enables the formation of semantic annotations and, as a result, the
semantics-based retrieval and access to that specific information. For
example, Pandora is an instance of the class Person and is also
related to other classes in that it has specific GenderRoles,
GenderIdentity, GenderedTraits (see Section
Main Classes). By semantically annotating her description in different CH
artefacts, the user can obtain insights about her depiction and her roles
within a primary source and compare that representation with other sources
of different periods. Thus, the ontology provides the schema to represent
gendered descriptions of CH artefacts. This, however, does not mean that all
classes or properties need to be used when describing an artefact, since for
each individual artefact this description may vary (i.e. correspond to
multiple classes and relationships) or some classes and properties might not
always be applicable for certain instances.
Main Classes
The “GenderedCHContents” ontology contains
twenty-two classes which form the conceptual representations of the CH
artefacts’ gendered content (see Figure 4). These extend the EDM by
adding twenty-two new classes, defined as subclasses of
E89_Propositional_Object, which EDM reuses from CIDOC
CRM and it is equivalent to edm:InformationResource.
The class
E89_Propositional_Object, as defined by CIDOC CRM,
comprises “immaterial
items” like “stories, plots, procedural prescriptions, algorithms, laws of
physics or images that are, or represent in some sense, sets of
propositions about real or imaginary things and that are documented
as single units or serve as topic of discourse”. Moreover, it “comprises items that are
‘about’ something in the sense of a subject”
[
Le Boeuf et al. 2015, 33–34]. Similarly,
edm:InformationResource
“is a resource whose
essential characteristics can be conveyed in a single
message” and it has a URI and a representation [
Europeana 2014, 14].
We extended the EDM with a new class named
Content (see
Figure 4), which we defined as a subclass of
E89_Propositional_Object, for it provides a description
of the content of CH artefacts. This new class represents the thematic
topics that each resource is related with. In the case of literary
resources
Content refers to “what is said in a
literary work, as opposed to how it is said”
[
Baldick 2008]; and in the case of visual resources, to describe what is
depicted on them. The thematic topics are usually the results of an
interpretation of the meaning of CH artefacts, which takes into account
their historical and cultural context.
Although each content consists of a narrative, we decided not to include
the term “narrative” in the class Content in order to
emphasise that content contains a narrative which is expressed through
some medium, in this case an image or a text. Thus, by using the term
Content, we applied the more general concept, which
denotes the connection with the form and context of CH artefacts.
We added three new classes, Non-representationalContent,
RepresentationalContent and
SignifiedConcepts, as subclasses of
Content (see Figure 4). The first two are used to
distinguish artefacts based on the structure of their contents.
Non-representationalContent refers to abstract and
non-figurative art or literary description which does not aim to
reference reality, whereas RepresentationalContent refers
to depictions of figures, etc. This distinction is not absolute, in the
sense that an artefact may be associated to more than one of the
subtypes of content.
The class
SignifiedConcepts borrows the “term”
signified from Semiotics [
Saussure et al. 1986] and is used to
connote meanings that entities may carry and, in this case, meanings
related to gender symbolisms. We defined this class as a subclass of
Content to show that every
Entity, which
is a subclass of
Content, can potentially refer or stand
for something other than itself (see Figure 5). This class enables the
representation of metaphors related to women and, thus, an illustration
of these symbolisms through the meanings that the concepts convey. For
example,
HesiodsTheogonyPandora isAssociatedWith
Laziness (see Section Ontology Validation and
Demonstration, Metaphors). We declared all other classes of our ontology
(e.g.
Entity,
Body,
EmbodiedActivity etc.) as subclasses of
RepresentationalContent, since this superclass contains
all the representational entities which convey descriptive
characteristics about gender.
The core concept of this ontology is the class
Entity, which
is the “starting point” for detecting, describing and accessing
figures of women within a content.
Entity includes the
subclass
Person, which represents all women’s figures.
Entity contains all entities that have distinct and
independent existence, being and form. Therefore,
Animal,
Object,
Deity and
Demigod are
also subclasses of this class. We declared
Person as
equivalent to
foaf:Person that EDM reuses from Friend of a
Friend (FOAF): “the Person class represents
people. Something is a Person if it is a person. We don't nitpic
about whether they're alive, dead, real, or imaginary”
[
FOAF Vocabulary Specification n.d.].
[14]
Unlike FOAF, our ontology differentiates between real and imaginary
people by using two subclasses of
Person: RealPerson and
UnrealPerson. The first refers to people who lived in
real life – there is historical evidence of their existence – whereas
UnrealPerson refers to all characters and figures that
are fictional, mythological and imaginary. With this grouping we aim to
reveal different ideas about characteristics and roles that historical
and imaginary entities represent in specific contents. The ontology can
be further extended in the future by adding properties which can
demonstrate similarities and differences between the two classes. We
acknowledge that the categorisation of CH artefacts can be a complex
process, in that for example, it is not historically clear if the
ancient Greeks believed in their myths [
Veyne 1988] and if
Pandora was seen as a historical or as a mythological figure in Hesiod’s
period, or even, whether she was perceived as a mythological figure in
the classical period. The ontology offers the flexibility to support all
these different presumptions by enabling an individual (e.g. Pandora) to
belong to one of or both subclasses of
Person
(
RealPerson and
UnrealPerson),
demonstrating the complexity of interpreting the content of CH
resources.
Deity class refers to supernatural beings and conveys ideas
about the sacred. Since “images of deities reflect and shape understandings of sexual
difference and the cultural meanings attached to biological
sex”, this class is used here as a resource that can
illustrate beliefs and cultural visions, providing insights into social
behaviour [
O’Brien 2009, 191]. Moreover,
Demigod is defined as a class that has partially divine
and partially human characteristics. The
Object class
refers to all material things and the
Animal class to all
living organisms which feed on organic matter.
Further, we added the class
Body and its subclass
Posture. This refers to the position of the body, to
gestures and to bodily attitudes, to represent “norms and ideals about
standard body shapes [that] are culturally expressed in
intentional and unintentional ways”
[
O’Brien 2009, 82].
Body refers to the physical structure of a living
entity. Also, since “cultural, economic and
political factors are literally visible on the bodies of society
members”
[
O’Brien 2009, 86] we added the classes
EmbodiedAppearance and
EmbodiedActivity to examine and analyse bodily
representations of entities and their actions.
EmbodiedAppearance, which refers to the way a body looks,
has three subclasses:
Accessories,
Hairstyle,
and
Dress (see Figure 4). It designates “gender-differentiated body
conceptions”, which reflect a “conception of men and
women as essentially different”
[
O’Brien 2009, 86]. This class aims to represent different appearances in order to
demonstrate how human bodies can vary, aiming to question the “absolutist classifications
of dominant sex/gender understandings”
[
O’Brien 2009, 86–87].
Accessory refers to all things that complement a
person’s appearance,
Hairstyle to the way in which an
entity’s hair is cut and arranged, and
Dress to the
clothing that entities wear. To describe any type of appearance that
does not fall under one of the three subclasses (e.g. body painting),
one can either directly associate it to the main class
(
EmbodiedAppearance), or extend the ontology by adding
another relevant subclass.
EmbodiedActivity refers to the performance of an entity, “engaging in a set of
behaviours that display an individual’s gender identity as
female or male and that cause the individual to be so perceived
during social interaction”
[
O’Brien 2009, 366].
GenderedTraits pertains to the characteristics
ascribed in the sources to a specific entity. It aims to represent these
traits and relate them with an entity’s identities.
GenderIdentity represents gender identities as
described by or as performed in the resources. By creating the class
GenderIdentity we aimed to include all categorisations
that have been historically made and, based on these, to represent all
the different relations between identities, roles, emotions and embodied
activities. Further, the
GenderRoles class refers to the
distinct social roles assigned to men and women. “Gender role” is
understood as a set of expected actions and dispositions ascribed to an
individual on the basis of her or his assumed biological sex [
O’Brien 2009, 371].
GenderedSkills refers
to stereotypically gendered activities that genders may perform (such as
cooking being female, fighting being male). Finally, the class
GenderedEmotions represents the feelings that derive
from an entity, which “might be symbolically
gendered even if men and women do not manifest it
differently”
[
Anderson 2015].
Properties
The second step in developing the ontology was to determine the
relationships within the ontology. For this purpose, we created sixteen
object properties (see Figure 6).
All properties except
isAssociatedWith,
isSymbolFor and
symbolises, have
Entity as their domain. This choice underlines the
focus on the
Entity class to represent the gendered
characteristics, roles, emotions, etc., which this class relates with.
In order to represent the appearance of an entity, we added the
hasAppearance property with
EmbodiedAppearance as range. The
hasAppearance has two subproperties:
hasHairstyle and
wears, with ranges
Hairstyle and
Dress respectively, to
demonstrate the physical characteristics and appearance of the figure.
The
bears property also contributes to the descriptive
representation of the entity, since it has
Accessory or
Entity as range, describing any accessories (e.g. bags)
or living beings (e.g. babies) that someone may
bear. The
poses property, with
Posture as range
denotes movements of the body, gestures, body position and attitudes
connected to the body. To describe an activity that an entity is engaged
in, we added the property
performsActivity with
EmbodiedActivity as range. We also added the
hasGenderRoleOf property, with
GenderRoles
as range, to describe an entity’s social role. To demonstrate the
different
GenderedSkills,
GenderedEmotions,
GenderedTraits and
GenderIdentity of an
entity we added the four following properties (which respectively have
the above classes as their ranges):
HasSkills,
hasEmotions,
isCharacterisedAs,
hasGenderIdentity. The relation between different
entities can be described using the
relatesWith property,
which we defined as symmetric since it is equivalent to its inverse [
Antoniou et al. 2012, 106].
In order to represent the symbolisms that concepts entail, we created the
symbolises property with Content as domain
and SignifiedConcepts as range. This means that each entity
that is part of a content potentially denotes a specific meaning.
Further, in order to connect the symbol/signifier to the signified
idea/meaning, we added two more properties which are inverse to each
other: isSymbolFor and isSymbolisedBy. The
latter has Entity as domain and Content as
range (and vice versa for isSymbolFor). With this model,
entities that have the role of symbols in specific contents and entities
that are described by symbols are equally represented. In order to
connect an entity that has a symbolic/metaphorical meaning with a
concept that is related with the same meaning, we defined the
isAssociatedWith property with
SignifiedConcepts as domain and Entity as
range. The ontology also reuses some of EDM’s object properties in order
to demonstrate the subject of the resource and to relate it with other
similar resources.
In addition to the object properties, we also added seven datatype
properties (see Figure 7) that associate instances of the class
Entity to certain data values (e.g. numbers, strings,
or dates). The domain of all these properties is, therefore,
Entity and the range is rdfs:Literal, which is a
built-in RDF class.
Specifically,
hasRelationToGenderNorms denotes whether a
certain entity, through its embodied activity, appearance and role,
complies with the gender norms ascribed to the individual’s gender
within its historical framework. This categorisation can be made by
consulting secondary sources which analyse stereotypical behaviours and
gender norms in the period in which an entity is presented (e.g. for
women’s roles in the ancient world, James and Dillon’s [
James and Dillon 2015] and Cohen’s [
Cohen 1994] works
can be consulted). This property enables a representation of women’s
figures that repudiate specific norms and roles. It takes either
“complied” or “not complied” as its value. In this way,
the ontology can be seen as a research resource for identifying the
changes between following or changing the ascribed gender norms in
different CH artefacts.
Another important aspect that we attempt to implement with this ontology
is the association of a figure with its social circumstances in order to
show the link between social, economical and political factors that may
influence and partially determine a figure. For this reason, we added
the properties
hasSocialStatus and
hasSocialClass, which describe an individual’s social
position and reflect the roles, activities and identities that an
individual holds within a social system. The acceptable values for
hasSocialStatus are: “has status”, “no
status”. This simplified model aims to be as inclusive as
possible. Therefore, by denoting whether an entity has a status or not,
we can group entities based on this characteristic. We acknowledge that
in some situations this is not applicable or may be seen as an absolute
classification. However, as a first step it would be interesting to
gather figures that apply to this model and, as a second step,
reconsider the use and naming of the specified values. The same applies
to the property
hasSocialClass since the only values it
accepts are: “lower”, “middle”, “upper”, and “not
applicable”. The limitation of this design is that these values
classify an individual with values that represent social systems from
the eighteenth century onwards, reflecting capitalist societies, whereas
structures of earlier societies are not represented.
[15] For this reason, we included “not
applicable” as an acceptable value, to demonstrate that this is
not the only hierarchical classification, and that it cannot be
universally applied.
Another aspect captured by the ontology is the way that an entity is
associated with health. We made this design choice because there is a
broad literature referring to women and health, and how women are
connected to mental disorders like hysteria, etc. in different
historical periods (see, e.g. [
Annandale 2008], [
Tasca et al. 2012], [
Gilman et al. 1993], [
King 1998], and [
King 2009]). The property
hasStateOfHealth with acceptable values “healthy”,
“mentioned illness”, “not mentioned” and “unhealthy”,
aims to classify each individual according to a specific state of health
as represented within the resource. Therefore, it enables the retrieval
of cases where mentioned/recognisable illness or representations of
women in unhealthy states are displayed. This will make it possible for
researchers to identify the kind of illness that a figure is illustrated
with and reflect on ideas about health and body.
The study takes into account the concept of “the space–time fixity
constraint that binds activities or series of acts to a specific
place and moment in chronological time”
[
Schwanen et al. 2008, 2109]. It also takes into consideration attempts to deconstruct “dominant understanding(s) of
time through, for example, drawing our attention to “women’s
time” as embodied in daily life”
[
Odih 1999, 10]. The term “relational time” was introduced in feminist
discourse to describe “an experience of
time that ‘exists’ in relation to an embeddedness in embodied
social relations”. Also, since it is “mediated through significant others”, as Odih
notes, “relational time is shared
rather than personal and thus sensitive to the contextuality and
particularity of interpersonal relations”
[
Odih 1999, 10]. In order to represent the space-time in which a character/entity
exists, as presented in the sources, we added two datatype properties:
actsWithinSpace and
performsWithinTime.
The former enables the semantic annotation of space and has rdfs:Literal
as its range. It, therefore, accepts any used-defined values that denote
space. Some possible values are: “abstract”, to represent a
non-representational space/place; “indoors” or “outdoors”;
“private” or “public”; and “specified” or
“non-specified” to denote whether there is a recognisable named
place. The use of terms “public” and “private” aims to
incorporate gendering theories of spaces
[16] – when this information is transparent –
and map the spaces where entities are presented. This is not an
exhaustive list; depending of the content, new values can be added to
describe space efficiently. Moreover,
actsWithinSpace has
actsWithinGenderedSpace as a subproperty to allow the
semantic annotation of gendered spaces (i.e. women’s quarters in
households, gender-specific restrictions in baths and temples, etc.)
where this information is transparent within the artefact. Currently,
performsWithinTime accepts the following values:
“abstract”, when time is not specified; “ancient period”
(3600 BC – 500 AD), “medieval period” (500 – 1500), “early modern
period” (1500 – 1750) and “modern period” (1500 – present)
to specify the historical time period in which an entity is presented;
“day” and “night”; “narrative past”, “narrative
present” and “narrative future” to represent cases where an
entity is clearly presented within a narrative and her/his actions,
descriptions etc. refer to an explicit past, present or future of
narrative time. The ontology provides the flexibility to add new values
for representing more fine-grained dates.
Property and Class Axioms
The third step of ontology development was to define restrictions on the
classes and properties of the ontology. Aiming to develop a generic
ontology, which enables the representation of as many different resources as
possible, we only added a small number of restrictions. For example,
although declaring RealPerson and UnrealPerson as
disjointed or as complementary to each other seemed to be a reasonable
choice, we decided not to declare the distinction, considering that some
resources may represent figures of uncertain historical status.
We defined one pair of inverse properties: isSymbolisedBy and
isSymbolFor, as mentioned in the previous section, to
underline the reciprocal relationship between signifier and signified.
We also defined a property chain, as shown below (see Figure 8).
We defined isAssociatedWith as a property chain of
isSymbolisedBy and symbolises. This means that
if an individual of Entity class isSymbolisedBy a
specific content, and the content symbolises an individual of
SignifiedConcepts class, then it is inferred that the same
Entity
isAssociatedwith the individual of
SignifiedConcepts.
We added a class equivalence axiom to denote that Person is
equivalent to foaf:Person, which EDM reuses, since both classes
contain exactly the same set of individuals.
We defined Demigod as the intersection of Deity and
UnrealPerson. This means that every member of
Demigod is also a member of the Deity and
UnrealPerson.
Ontology Verification and Validation
Overview
The verification and validation of the ontology has two goals [
Vrandecic 2009, 295]: to verify its correctness with
respect to the syntax and semantics of the ontology language – OWL in our
case – and to assess its representational capabilities for modelling the
domain it was designed for – in our case, the gendered concepts in the CH
domain. To achieve the first goal, we used the HermiT OWL
Reasoner,
[17] which is pre-installed in
Protégé. HermiT can check the logical consistency of an ontology; but it can
also make inferences, e.g. deduce subsumption relationships between classes,
based on the semantics of OWL. We conducted the verification while we were
developing the ontology, so that we could identify and correct errors early
in the development process.
For our second goal, we instantiated the ontology with RDF descriptions of
the five resources, related to the myth of Pandora (see Section Procedure).
Description of Pandora in GenderedCHContents
Figure 9 depicts the RDF statements that describe Niobid’s Pandora. She
(performsActivity) stands in the centre of an abstract
space and time (actsWithinSpace/performsWithinTime) holding two
wreaths; her appearance is represented by means of the clothes she
wears and her hairstyle. Ιndividuals like
“LongHairWithADottedFillet”, “Apoptygma” and
“DoricChiton” – which we added as values of the
hasAppearance subproperties: wears and
hasHairstyle – are also directly associated to the
hasAppearance property through inference (the inferred
relationships are in yellow in Figure 9).
Metaphors
An important feature of the proposed ontology is the representation of
metaphors related to gendered contents. Examples of metaphors can be
detected in Hesiod’s Theogony (see Figure 10)
in Works and Days (see Figure 11) and in
Rossetti’s Pandora (see Figure 15). In these cases, inferences can be made
in terms of symbolic concepts. Specifically, Figure 10 depicts the inference
that Theogony’s Pandora
isAssociatedWith
“Laziness”; Figure 11 that Pandora isAssociatedWith
“PlagueToMen”; and Figure 15 that she isAssociatedWith
“Evils”. This is achieved by the application of the property chain
discussed in the previous section.
“Drone” is connected to Hesiod’s Theogony
Pandora, “Gift” with Hesiod’s Works and
Days Pandora and “Box” with Rossetti’s Pandora through the
property isSymbolisedBy. Since these individuals
symbolise, respectively, “Laziness”,
“PlagueToMen” and “Evils”, which are all instances of
SignifiedConcepts, it is inferred that each Pandora
isAssociatedwith these concepts (see Figure 12).
We also attempted to represent the mythological figures of Vice and Virtues,
which are referred to in Serwouter’s accompanying poem and in the engraving
(see Figures 3b,13). According to the poem, Jupiter filled Pandora’s box
with good and evil to ensure a balanced state of affairs [
Panofsky and Panofsky 1956, 82].
When Pandora opens the box, the Virtues, that symbolise “good”, escape
into the air and Vice spreads all over the earth. Thus, as depicted in
Figure 14, “Vice” and “Virtues” are connected to the box through
the relatesWith property, and the concepts that they symbolise
appear as values of the property symbolises. It is, therefore,
inferred that “Evils” are associated with Vice and the signified
concept of evil. Also, Rossetti’s Pandora (see Figure 15) associates with
the evils that come out of the box, but in this case “Evils” have the
form of smoke and not an anthropomorphic form, which is stated as follows:
Pandora poses
“EnvelopedBySmokeOfEvils”.
In the above examples, we also demonstrate the symmetry of
relatesWith. Another example, which demonstrates this
feature, is this: Pandora in Serwouter’s engraving relatesWith
Epimetheus since she is his future wife, and therefore it is inferred that
Epimetheus relates to Pandora (see Figure 16).
We classified “Virtues” using a specific gender identification (see
Figure 14). We decided to represent them as “women” to enable the
description of their anthropomorphic characteristics, but also to capture
gendered notions related to women, for example the notions of good and evil,
as traits inherited in woman’s “nature”. However, although
“Virtues” may appear to have a female bodily figure (see Figure
3b), they still have non-human characteristics such as the ability to fly.
Therefore, we additionally classified them as UnrealPerson.
Thus, by simultaneously representing “Virtues” as
RealPerson and UnrealPerson, the ontology
enables the description of this instance using characteristics of both
classes.
Lastly, similarities in appearance like long dress, wreath/crown and beauty,
as expressed in different periods, are aspects that our ontology can also
capture. Accordingly, by using, for example, the
edm:isSimilarTo property to connect Niobid’s Pandora to the
other two digital artworks of Pandora, and considering that this property is
a subproperty of dc:relation, it can be inferred that Niobid’s
Pandora is related to those artworks. The benefit of extending the EDM is
evident in the last example, where our ontology enables us to interrelate
all resources that share the same or relevant topic and contents (see Figure
17).
We conclude that interpretations about the box and the goods and evils that
Pandora and the box as gifts to men entail, are represented differently in
the five examples. The emotions, activities, skills and postures are also
depicted differently: from an emotionless Niobid’s Pandora represented as a
wooden statue to Rossetti’s Pandora where the first woman is transformed to
a femme fatale figure [
Panofsky and Panofsky 1956, 109] (see Figure
15).
Further Validation
We acknowledge that the specific instantiation of the ontology was only a
first step towards its validation. As Vrandecic notes, “most validation approaches
require the close cooperation of domain and ontology engineering
experts. Validation often cannot be performed automatically”
[
Vrandecic 2009, 295]. Therefore, as a further step, we suggest a more concrete and
complete validation in collaboration with experts from the CH domain, who
will evaluate different aspects of the ontology such as its vocabulary and
semantics.
[18]
Simultaneously, in order to evaluate the effectiveness of the ontology in the
context of its application, we propose as a next step, a task-based approach
to ontology evaluation. That is to tag ontological relations from a broader
range of artefacts, including Psyche’s, Persephone’s, Atalanta’s and Helen’s
representations in CH artefacts. More specifically, we suggest using a
larger subset of study, including these myths, in order to test further how
the ontology can be applied to semantically represent women and their
relation to symbolic objects, such as the box in Psyche’s myth [
Apuleius et al. 1922], and the symbolic role of the golden apple in
Atalanta’s and Helen’s myths.
This task-based evaluation can follow the same procedure we used to represent
Pandora in the five CH artefacts (see Section Procedure) and will describe
Psyche’s description in Apuleius’
The golden ass: being
the metamorphoses of Lucius Apuleius
[
Apuleius et al. 1922], and in artworks of different historical
periods, including:
Amor and Psyche (1589) by
Jacopo Zucchi,
Psyche Revived by Cupid's Kiss
(1793) by Antonio Canova,
Psyché aux enfers
(1865) by Eugène Ernest Hillemacher and
Psyche Opening
the Golden Box (1903) by John William Waterhouse.
[19]
Moreover, the works of Colluthus’
Rape of Helen
and Ovidius’
Metamorphoses 10.560 ff
[20] will be used to represent the judgement of Paris
and Atalanta’s race with Hippomenes respectively. Paintings of these scenes
will also be used to semantically annotate relevant contents, such us the
Athenian red figure vase painting on the Judgement of Paris (C5th B.C.),
Botticelli's
Judgement of Paris (1485), Rubens’
Judgement of Paris (1636), Crispijn van de
Passe (I), after Maerten de Vos’
Atalanta en
Hippomenes (1602-1607), Reni’s
Hippomenes
and Atalanta (circa 1620-1622), Colombel’s
Race between Atalanta and Hippomenes (1644-1717) and Hallé’s
Race between Hippomenes and Atalanta (1762-65).
[21]
This task-based evaluation aims to measure the ontology’s performance in
representing a range of different descriptions of women and the symbols
related to them as found in the CH artefacts.
Summary and Future Work
In this article we propose the “GenderedCHContents”
ontology as an attempt to investigate ways in which different historical
artefacts, when interpreted today, can create a gendered conceptual map of
women’s representations. The development of the ontology is a first step in
bringing closer gender studies and Semantic Web technologies, aiming to
represent semantically gendered contents on the Web. We are aware of the
possible objections, epistemological debate or controversy inherent in any
attempt to combine feminism and ontology engineering. Nevertheless, we consider
it vital to pursue and find a way to reconcile – even if via compromise – these
fields in order to semantically represent gendered concepts within CH artefacts.
Taking into account the expressive power of OWL, the proposed ontology captures
different types of relationships between gendered concepts and their contexts.
For example, object and datatype properties provide a means to describe certain
attributes of CH artefacts and their contents, as well as ways in which they may
relate to each other. The subsumption relation of OWL enables a taxonomic
representation of the relevant concepts and their relationships; property
characteristics (e.g. symmetry) and axioms (e.g. inverse properties and property
chains) enable inferring further relationships among the individuals; and
restrictions on the classes and properties (e.g. value restrictions) were used
to impose constraints on the range of semantic descriptions that one can create
with the ontology. Our aim was to create a model which is generic enough to
capture most relevant concepts and their relationships, concise so that it is
easy for users to understand and create their own semantic descriptions, but
also extensible to further types of information, which are not currently
captured.
Finally, we suggest a further validation of the ontology by applying a task-based
evaluation, in which the ontology will be tested with other sources.
Acknowledgements
We would like to acknowledge the valuable feedback from Marie-Louise Coolahan,
the DHQ editorial team and the three anonymous
reviewers. We also thank Simon Mahony and Gabriel Bodard for feedback given
after a presentation at the Digital Classicist London seminars, June 26, 2015.
This work has been partially supported by CrossCult: “Empowering reuse of digital cultural heritage in context-aware crosscuts of
European history”, funded by the European Union's Horizon 2020
research and innovation program, Grant#693150. An earlier version of this work
was submitted for the UCL Master’s degree in Digital Humanities.
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