A Companion to Digital Humanities

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2   Notes on Contributors
    Foreword: Perspectives on the Digital Humanities
    The Digital Humanities and Humanities Computing: An Introduction

1   Part I: History
    1. The History of Humanities Computing
    2. Computing for Archaeologists
    3. Art History
    4. Classics and the Computer: An End of the History
    5. Computing and the Historical Imagination
    6. Lexicography
    7. Linguistics Meets Exact Sciences
    8. Literary Studies
    9. Music
1   10. Multimedia
    11. Performing Arts
    12. "Revolution? What Revolution?" Successes and Limits of Computing Technologies in Philosophy and Religion

    Part II: Principles
    13. How the Computer Works
    14. Classification and its Structures
    15. Databases
    16. Marking Texts of Many Dimensions
    17. Text Encoding
    18. Electronic Texts: Audiences and Purposes
    19. Modeling: A Study in Words and Meanings

10   Part III: Applications
    20. Stylistic Analysis and Authorship Studies
    21. Preparation and Analysis of Linguistic Corpora
    22. Electronic Scholarly Editing
    23. Textual Analysis
    24. Thematic Research Collections
    25. Print Scholarship and Digital Resources
10   26. Digital Media and the Analysis of Film
    27. Cognitive Stylistics and the Literary Imagination
    28. Multivariant Narratives
    29. Speculative Computing: Aesthetic Provocations in Humanities Computing
    30. Robotic Poetics

1   Part IV: Production, Dissemination, Archiving
    31. Designing Sustainable Projects and Publications
    32. Conversion of Primary Sources
    33. Text Tools
1   34. So the Colors Cover the Wires : Interface, Aesthetics, and Usability
    35. Intermediation and its Malcontents: Validating Professionalism in the Age of Raw Dissemination
    36. The Past, Present, and Future of Digital Libraries
    37. Preservation

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